Comment on Steam Introduces In-Game Performance Monitor
addie@feddit.uk 1 day agoI’ve found that disabling VSync in games entirely and then letting MangoHud do the limiting works a bit better. Some of that will be because I’m using Proton on Linux, which has DXVK as a translation layer. Games will be trying to limit their frames the DirectX way, whereas MangoHud is limiting them the Vulkan way and is ‘closer to the monitor’ for keeping the pace right.
Mwa@thelemmy.club 1 day ago
Since I have VRR on my monitor I won’t be needing, this but thanks.