Comment on Day 348 of posting a Daily Screenshot from the games I've been playing
brsrklf@jlai.lu 1 week ago
In Cadence of Hyrule there’s an “enemy” (more like a trap really) that’s a pair of white hands coming from the ground which grabs you and prevent you from moving for a couple turns. I am pretty sure it’s supposed to be that guy.
It’s not a floor/wall/ceiling master, there are wallmasters in the game too and they’re a lot bigger and brown coloured.
MyNameIsAtticus@lemmy.world 1 week ago
Damn, maybe i should check out Cadence of Hyrule just to see Dead Hands
brsrklf@jlai.lu 1 week ago
It’s not a very notable thing, and we don’t see who the hands belong, but it just seems like what they went for IMO.
Cadence of Hyrule is pretty good, more forgiving and more of a connected map with item-based puzzles compared to Crypt of the Necrodancer. The map is reordered between games, but it’s mostly designed rather than fully procedural. It’s fun.
It borrows heavily from a Link to the Past visually, but has references to many episodes. You’ve got enemies from Breath of the Wild, Gerudo, Goron, even a full Majora’s Mask inspired DLC.