They’re polished, but nearly all of them are too safe.
The ones that subvert things a little are always best for me, and these always get mixed reactions from people who went in with a set idea of what they wanted from it.
Red Dead Redemption 2 being a slow paced wild west simulator rather than Grand Theft Horse is a prime example. It didn’t play by safety and doing popular things. It did what they wanted it to be, and it’s all the better for it.