I’m guessing PC sales are insignificant compared to console.
JakenVeina@midwest.social 10 hours ago
I wonder what the reasoning is for still requiring licenses for console use.
chonglibloodsport@lemmy.world 9 hours ago
JakenVeina@midwest.social 10 hours ago
I wonder what the reasoning is for still requiring licenses for console use.
I’m guessing PC sales are insignificant compared to console.
random_signal@leminal.space 9 hours ago
This might also be because of the walled garden that is console development. Not sure how things are right now, but I remember consoles having strict requirements for games and sometimes requires paying fees
Carrot@lemmy.today 8 hours ago
Yeah, this is it. The proprietary code required for shipping on consoles 1. Costs fees and 2. Can’t be shared. That’s why it’s not included in Godot