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Thatuserguy@lemmy.world 2 days agoVery doubtful tbh. You can look at HL: Alyx as an example. It sold well I’m sure, but not Nintendo level. As much as people like to belly ache about VR being too hard to get into, it’s truly no more expensive than a Steam Deck if you actually bother to take more than 2 seconds to legitimately look into it.
I played Alyx on a mobile 1060 and a $300 headset and while it wasn’t top of the line, it was still perfectly playable. I imagine most gamers these days have at least that, but Alyx absolutely did not sell like hot cakes. And I doubt the Steam Deck would either, even for HL3.
samus12345@sh.itjust.works 1 day ago
I don’t think it would help SD sales much, either (and everyone would just play HL3 modded to run on regular PCs anyway if that happened), but Alyx is a bad comparison because the barrier to entry for VR is much higher than pretty much any other platform. It’s not only expensive, but requires a large amount of room, which not everyone has to dedicate exclusively to games.
Thatuserguy@lemmy.world 1 day ago
Eh, I literally played Alyx on a gaming laptop with a 1060 in front of my dining room table in no more than a 3x3 cube with a $300 headset. That is not a very high barrier to entry for existing pc gamers at least. A Steam Deck exclusive may fare a little better since it’s a self contained console, but I doubt it would do that much better if VR was enough to discourage people tbh
samus12345@sh.itjust.works 1 day ago
That’s good that you were able to do that with that specific game, but would all VR games work in that space? After all, you wouldn’t be getting it to play one game.
Thatuserguy@lemmy.world 1 day ago
I mean, I played most of my library in that space. I ‘S’ ranked plenty of Beat Saber maps on Hard. Played Space Pirate Trainer a few times. The Lab. Phasmophobia. Etc. You can genuinely easily play most VR games seated if you really wanted to, even if it’s not as nice as having standing room