Comment on [SPOILERS] Just finished The Last Of Us Part I, what an amazing game
MantisToboggon@lazysoci.al 4 days ago
it’s perfect. so glad they stopped there with the series.
Comment on [SPOILERS] Just finished The Last Of Us Part I, what an amazing game
MantisToboggon@lazysoci.al 4 days ago
it’s perfect. so glad they stopped there with the series.
revv@lemmy.blahaj.zone 4 days ago
Apparently an unpopular opinion, but I think part 2 is one of the most compelling and thoughtful examinations of the cost of violence ever made. To be clear, around the halfway point, I wanted to throw the controller across the room, but I came back to it the next day. It had to grow on me, but i think it’s a fucking masterpiece.
CarnivorousCouch@lemmy.world 4 days ago
I agree with you. I think 2 is better than 1, and it’s not close in my eyes. Audacious storytelling, but (IMO) they pulled it off really well.
TheDuffmaster@lemmy.world 4 days ago
2 also manages to improve on the gameplay in big ways, hardly a moment that isn’t engaging and interesting and I never felt limited.
TheGPT@sh.itjust.works 1 day ago
I have heard nothing but good things about the game, though I have not tried it. But somehow I feel put off at the idea of milking a sequel from the original when its narrative ended so perfectly. I can’t argue that it is a correct or reasonable reaction, just a gut feeling. Someday I should play the sequel, if just to see how that feeling changes.
TheDuffmaster@lemmy.world 1 day ago
I will say I think the sequel was justified in how much more they added gameplay wise, taking advantage of advancements in processing power. It really opens up the world, the things you can do and see are incredible and are a huge jump from the first game.
FeelzGoodMan420@eviltoast.org 4 days ago
Why did you want to throw your controller? Was there a very hard part? I’m playing on normal difficulty so so far nothing has been THAT hard. Only a few situations with infected where ai ran out of ammo and barely got by.
CarnivorousCouch@lemmy.world 2 days ago
It’s a reaction to a storytelling choice; you’ll know when you get there.