menu system
I think you are vastly underestimating how complicated menu systems and UI in games are. I have a friend who works as a professional game developer in a small studio and far as I heard, he’s spent most of his time just working on their UI/menus.
Changing these things is neither easy nor fast.
killeronthecorner@lemmy.world 10 months ago
Describing design problems and attributing them to “bad code” is part of the problem tbh. The issue in your example started long before any code was written.