No, it’s because it stay in cache, and when the simulation is overloaded, it directly takes an asset already resident in cache instead of loading a new one. Like the car in GTA3: x.com/ObbeVermeij/status/1790730197286752530?ref=…
No, it’s because it stay in cache, and when the simulation is overloaded, it directly takes an asset already resident in cache instead of loading a new one. Like the car in GTA3: x.com/ObbeVermeij/status/1790730197286752530?ref=…