I think it’s because a game with challenging puzzles and compelling story takes work and talent and a game that says “collect 20 widgets and get back to the extraction point” can be churned out like cheap hot dogs by overworked devs.
I think it’s because a game with challenging puzzles and compelling story takes work and talent and a game that says “collect 20 widgets and get back to the extraction point” can be churned out like cheap hot dogs by overworked devs.