Comment on Darktide is a banger
CancerMancer@sh.itjust.works 2 weeks ago
Fatshark has a bad habit of half-baked releases that take a year or more to get right. When they finally do, they leave it that way for a bit and then swing back around and completely change everything again even if we liked it. They just keep doing this shit.
I will not be buying Fatshark games until at least 2 years after release at this point.
altkey@lemmy.dbzer0.com 2 weeks ago
You are right from a consumer standpoint and it also perfectly fits the sub we are in, heh.
I think that I’m of another type of gamer, maybe, and I in general learnt to enjoy that more than just good products, especially because of resulting comedy, drama and user content. Ranald’s middle finger, huntsman Kruber brushing the map off with a weapon turned into a minigun, never working host migration after someone ragequits, troll-healing Saltzpyre, accidentially throwing the grimoire for the first time, surprise patrols from the thin air… I don’t think I could’ve played that much time if not for these additional shenanigans and laughs after I stopped to care. And FatShark’s role there, with their overly ambitious early roadmap, hilarious miscommunications and\or absence, seemingly random decisions before they patch it right - that too played a role there and causes user engagement whatever they want it or not. It feels like your local punk gig: raw, honest, and only a drummer they share between all bands really knows how to play shit. Going into Darktide, I don’t have a community anymore 'cause fuck reddit, but dying to numerous bugs, watching all your bad decisions unfold in real time, and seeing teammates mistakingly shooting our Ogrin instead of enemy Ogrins is an on-brand fun of their games, and I’m all for it.