The problem with Daggerfall is that the dungeons are procedurally generated. I have spent hours digging through a dungeon, hugging the right wall and spam clicking on every surface for a hidden door, to eventually give up and hotkey through all the spawn spots, to find the quest target in a disconnect glitched out dungeon segment.
Comment on What are some good examples of "Where the fuck do you go" kind of games?
Angry_Autist@lemmy.world 11 months ago
The original Bard’s Tale
Me and my best friend literally spent a month of near nightly playing trying to get through the first in-town dungeon
Daggerfall also fits the bill
andros_rex@lemmy.world 11 months ago
HelixDab2@lemm.ee 11 months ago
I would love to see a complete remake of Daggerfall with the same randomly generated dungeons; I’m not sure that the random landscape and dungeon generation would work with the way games are programmed now though.
Come to think of it, re-doing Morrowind, Arena, Battlespire, and Redquard would be neat, too.