GIMP didn’t “just figure out non-destructive editing by 2025”. You’re talking as if it was something that the GIMP development team just decided to randomly add recently, ignoring user demands.
The foundation for that functionality (GEGL) has been in development for ages and was also used for some functionality in 2.6 for a long time. The reason why it took this long is that it’s a pretty fundamental change to how the app works. Also, that meshed with other upcoming changes at the time. Also, small development team.
anamethatisnt@sopuli.xyz 5 weeks ago
My understanding is that a lot of tech debt has been removed with the release of 3.0 and I’m hopeful it will make future updates simpler and faster. :)
LandedGentry@lemmy.zip 5 weeks ago
Cenzorrll@lemmy.world 5 weeks ago
Does never removing it count?
trunklz29@lemmy.world 4 weeks ago
I want to make GIMP work for me but it’s the small things like trying to select a layer and move it with the arrow keys but the arrow keys switching between layers and the fussiness of layer selection among other stacked layers in your canvas which makes it frustrating to use.
I wish there was a plugin that made everything work exactly like Photoshop, made all keyboard shortcuts Photoshop user friendly, added content aware fill, etc…if these issues would be fixed then I’d use it more often. (I found and tried to install PhotoGimp for my Gimp install on my Mac but alas it didn’t work…recommendations? I want to make it work lol)
anamethatisnt@sopuli.xyz 4 weeks ago
“It didn’t work” gives very little to work with, all I can recommend is to follow the instructions:
github.com/Diolinux/PhotoGIMP?tab=readme-ov-file#…
Not a mac user myself.