Comment on Trine Was a Masterpiece. Why Doesn’t Anyone Remember?
Toneswirly@lemmy.world 2 weeks ago
Games move at the speed of light, so theres always a shiny new toy to draw focus away from even great games of the past.
I played Trine when it came out but I never felt a strong pull to stay with it. It seemed neat, like a Lost Vikings successor, but ultimately I had other things that I liked more.
PlasticExistence@lemmy.world 2 weeks ago
You live long enough and you start to see the elements of a new game’s DNA. Most games build on another that came before it. For example, Undertale takes a lot of inspiration from EarthBound.
What this has meant for me is that new games have a harder time really gripping my attention because I often think “well, that part was fun, but this other mechanic was much better implemented in this other game.”
I don’t have the patience anymore - nor the free time - to stick with any game that doesn’t do something special. And for me, gameplay is more important than anything else. Great visuals don’t make up for unfun game mechanics.
To each their own, of course.