Comment on Oblivion Remastered Impressions (and Discussion Thread)
Tattorack@lemmy.world 20 hours agoIt’s normal for a Bethesda game to have every town’s NPC be a named character with routines. So to do that in Oblivion would require programming a whole bunch of additional named NPCs that don’t exist in the original game.
Perhaps a crowd system could’ve been implemented… But… I can’t think of any Bethesda Game Studios game that ever used crowd systems.
Grimy@lemmy.world 19 hours ago
Extra named NPCs was what I was hoping for. I understand why they didn’t because it would of been a huge change and I’m sure some of the fan base would have been very vocal about it.
I would have loved if they shipped it with mod support and maybe a oblivion+ version with official mods built by their teams like added npcs and other extras.
Tattorack@lemmy.world 18 hours ago
Oooh modders will find a way. Nexus has already been slowly populating with smaller, simpler mods. It’s only a matter of time before more complex mods come around.