Metal Gear Solid V: The Phantom Pain
I have this tendency of just playing stuff I already know and dislike any new game for like six or so hours while I have to „learn“ it - exception are simple things like platformers or racing games where there‘s not much you have to learn.
So I have finally decided to really sink my teeth into MGSV and after the warm-up phase, I now can‘t put it down. It‘s crazy how good it looks even nowadays while spitting out triple digit fps at 4k on reasonable hardware. Also 60 fps on the Deck native at high settings. Mindblowing.
I approached the game wrong at first. I‘ve learned that I should be crawling when I think crouching‘s enough, and crouch when I think I can walk lol, also judo throws are more silent than whispers.
I‘m inching towards 100% completion. I liked side-ops and the open world more than any main mission. Main missions always felt too stressful with super human ninja zombies in some of em as well. And fick „A Quiet Exit.“
Side-ops and the open world really let the games’ more fun mechanics shine for me. With like 120 hours for 100% I also think it has a good length. It‘s starting to wear itself off a bit and it‘s almost done, so it‘s not overstaying its welcome for me. Honestly? A masterpiece.
Although… for me the story was barely holding it together, just wild stuff that made me go „wait what“ a good number of times.
wizardbeard@lemmy.dbzer0.com 21 hours ago
If you like the open world free roam stuff, I cannot recommend the Infinite Heaven mod/mod framework enough.