Comment on Almost 19% of Japanese people in their 20s have spent so much money on gacha they struggled with covering living expenses, survey reveals - AUTOMATON WEST

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hisao@ani.social ⁨6⁩ ⁨days⁩ ago

Also, I’m personally more interested in “no money” challenge. I like “gambling elements” tbh and enjoy all kinds of RNG in games: starting from randomized items stats in Diablo and procgen in roguelikes and ending with randomized perks in roguelites and stuff like pulls in Genshin. So for me “gambling elements” themselves aren’t something inherently bad and definitely not something I would want to avoid. For me, it’s social implications of gambling mechanics that are sometimes bad (in context of people who can’t control their spending), but not randomness or mechanics themselves.

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