Comment on Should we boycott games with loot boxes?

NuXCOM_90Percent@lemmy.zip ⁨2⁩ ⁨weeks⁩ ago

It is important to question what you think a boycott will do.

Do you think you are going to make a giant movement that changes the world? If so… you should stop eating those lead paint chips. Consumers, historically, will only engage in a boycott if there are alternatives. Shop at Walmart instead of Target. VERY short term you might get someone to boycott Amazon for a few days but… just check “leftist” forums like resetera for everyone immediately losing their shit over how a few older activision games they will never play are on sale.

Video games, contrary to what people will say, don’t really have alternatives. We’ll joke that The Last Descendent was “waifu frame” but the people who love Warframe very much have reasons for not wanting to play TLD and vice versa. Let alone games like Call of Duty where there really is nothing close to an alternative.

So “boycott to fix the world” (and I am gonna expand on what THAT would be shortly…) ain’t a thing.

So… now it is up to why? Personally, I “boycott” Ubisoft and have for the better part of a decade at this point. I think the last game I bought “from them” was GR Breakpoint and I got that years after the game was basically dead and on a hefty discount (see: lack of alternatives). I am under no illusion that my wallet is going to lead to yves et al leaving their own company out of shame for their role in enabling a culture of sexual harassment (and allegedly more). But I do know that I feel a lot better when I look at myself in the mirror and most games I am interested in DO have alternatives.

So do you think you are going to change the world? Cue Nelson Muntz. Do you just not want to contribute to the culture of loot boxes personally? Go for it. And it doesn’t matter what people on not-reddit tell you.

As for what you think will happen: I think we can all agree that Nintendo upping the… Err, let me rephrase that. I think we can all agree that any company other than Nintendo upping the base price of a game to 80 USD (pre-tariffs…) is REALLY bad for the industry. But… inflation IS a thing and while game sales have skyrocketed… game dev has too. Money has to come from somewhere. And RMTs (lootboxes, cosmetics, etc) and constant flows of DLC have actually been great for the industry. It, for two decades or so, stopped the endless “ramp up, ramp down” model where people would be hired to work on a game, fired when it went gold, and then hired again 6 months down the line if it got green lit for an expansion. Get rid of RMTs and we go back to that for all but the largest studios because you don’t need artists when you are fixing a bug in Batman’s cape and so forth.

So, personally? I buy and play games that I like. And a lot of that does have to do with the monetization model. Something like Warframe is RMT based and has some sketchy purchases but also is (mostly) playable as a free game and is built around “free” content. Whereas something like Genshin Impact is marketed as “you never have to spend a dime” but… yeah. So the games that “do it wrong”? I am… kind of already “boycotting” them because I am just not interested in them.

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