I think the point is that GTA3 would likely not exist the way it did without Shenmue. Shenmue was a life sim with a hyper interactive 3d world with tons of different gameplay mechanics, non-playable characters with schedules, day and night cycle. It had a hyper cinematic story with dynamic cutscenes (interactive cutscenes), 3d melee combat, just a ton of stuff that no one was really doing at the time.
The game itself left no impact on gamers because of how ‘weird’ it was, but devs completely changed the way they make games. GTA3 as an example.
CallateCoyote@lemmy.world 1 day ago
But then GTA3 was already the natural progression for the series. It’s not that different than the 2D GTA games in terms of design… the technology just wasn’t there yet to build it out in 3D until that point. I’m sure they were already in process of developing the game before seeing Shenmue and it would have turned out very similar had that game never existed.