Packaging the job as a video game side quest is genius. Make so the gamer has to do several simulated runs before they connect to an actual car, and give in-game expensive consequences for messing it up
Comment on After 50 million miles, Waymos crash a lot less than human drivers
Yoga@lemmy.ca 1 week agoThe system will only scale if there are enough desperate poor people. Otherwise it quickly become too expensive.
You can also get MMORPG players to do it for pennies per hour for in-game currency or membership. RuneScape players would gladly control 5 ‘autonomous’ cars if it meant that they could level up their farming level for free.
The game is basically designed to be an incredibly time consuming skinner box that takes minimal skill and effort in order to maximize membership fees.
Usernameblankface@lemmy.world 1 week ago
Yoga@lemmy.ca 1 week ago
It doesn’t even need to be a side quest, just a second screen activity lol
They’ll do it for pennies an hour for 12 hours a day.
Gonzako@lemmy.world 1 week ago
“Damn, I’m sorry my car killed your kids. The Carscape person didn’t get their drop”
Yoga@lemmy.ca 1 week ago
The human operators are there for when the AI gets softlocked in a situation where it doesn’t know what to do and just sits there, not for regular driving.