The only part of physx in that game that I remember is that it used to cause massive performance and stability issues.
Comment on Hope you weren’t planning to play PhysX games on Nvidia’s new 50-series GPUs
RagingHungryPanda@lemm.ee 1 day agoI played Mirrors Edge a bit. The only part of physx in the game that I remember, as i didn’t finish it, was that there were some random curtains that would blow in the wind and weren’t placed anywhere where they would actually matter
herrvogel@lemmy.world 1 day ago
LaggyKar@programming.dev 1 day ago
Mirror’s Edge actually had a place with tons of broken glass falling down, where the framerate would drop into the single digits if it used CPU PhysX. I remember that because it shipped with an outdated PhysX library that would run on the CPU even though I had an Nvidia GPU, so I had to delete the game’s PhysX library to force it to use the version from the graphics driver, in order to get it to playable performance.
RagingHungryPanda@lemm.ee 1 day ago
Ah, the good old days 😂 having to manually fix drivers but with limited help from the internet
Psythik@lemm.ee 1 day ago
I disagree; people on the internet were a lot more helpful back then. These days it’s difficult to get people to care about anything, let alone compel them to help.