Age of Empires was, afaik, the first RTS with UI on the bottom, Starcraft and Warcraft 3 both took inspiration from it, though they differed slightly on placement of information
Comment on Some examples of video games with an UI layout ripped off of another game?
VindictiveJudge@lemmy.world 5 days agoGenerals also took the base construction and resource harvesting systems from Blizzard’s games. The entire game feels like it should have been named ModernCraft or something instead of C&C.
Going the other way, Warcraft 1 and 2 used used a left-justified UI that was very similar to the one C&C used, but with elements that would evolve into the StarCraft and Warcraft 3 UI.
ICastFist@programming.dev 5 days ago
Zonetrooper@lemmy.world 4 days ago
Oh absolutely. OP only asked about UI, so I focused on that. But Generals had a lot of WC3 flavor in it.