Comment on "Why do we need more graphics?": 2010's Alan Wake was as photoreal as videogames ever needed to be, reckons original Thief designer

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snooggums@piefed.world ⁨6⁩ ⁨hours⁩ ago

Also it is a lot easier for investors/leadership to see graphics at any point in the process compared to gameplay, which can change all the way up to release and takes time to work. Throwing money at something that can be seen is easy!

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