Comment on What are your favorite 1000+ hour games?
Voroxpete@sh.itjust.works 3 days agoA lot of the game is built around guilds and player to player interactions.
For a while that was true. But that entire design direction has basically been abandoned. Clans are more or less a vestigial organ at this point. Literally the only interaction I have ever had with a member of my clan was when I asked for an invite.
kromem@lemmy.world 2 days ago
In many cases yes (though I’ve been in good ones when playing off and on, usually the smaller the more there’s actual group activities).
But they are essential to be a part of for blueprints and trading, which are very core parts of the game.