Each enemy gives you a set amount of runes (souls) that you can use to level up, harder enemies give more.
You mean, grinding on mobs won’t give me meaningful xp? So it’s the bosses that I need to kill.
Borat@lemmynsfw.com 1 year ago
You mean, grinding on mobs won’t give me meaningful xp? So it’s the bosses that I need to kill.
Each enemy gives you a set amount of runes (souls) that you can use to level up, harder enemies give more.
abraxas@sh.itjust.works 1 year ago
Nah. There’s a middleground of things worth your time, that you can discover fairly easily.
When you’re getting 50 runes per enemy and you need 5,000 to level, run past em because you’ll soon find enemies that net you 2000 runes per kill. If you find an enemy that gives good runes, then consider grinding killing it.
Bosses give decent runes, but I don’t think they’ll float ya (and I hate that git gud shit. I suck bad and only barely squeaked by a win by getting absurdly overleveled with an OP weapon).
Black_Gulaman@lemmy.dbzer0.com 1 year ago
thanks for the tip! at least now I have a goal that’s not story dependent. I can get by that, setting a small goal for my limited time. and I believe achieving that personal goal will give me more satisfaction than finishing a part of a story in one run. because I expect to drag this game out as long as I can.
I’m not young anymore where finishing as many games as possible is the goal, I’m an old gamer where enjoyment of even a few intervals of play is sufficient.