Comment on Original Super Mario Bros. Fan Port Now on Game Boy Color

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dual_sport_dork@lemmy.world ⁨3⁩ ⁨weeks⁩ ago

This port scales the graphics down to the GB’s resolution. I imagine it takes a lot of CPU cycles just to rearrange the graphics data into the Game Boy’s 8x8 tile structure in display RAM. Either that, or it’s precomputed and the ROM is huge.

What would make anyone think they’re downscaling graphics in real time on the Gameboy of all things? The graphics have been flat out redrawn to better fit the Gameboy’s lower screen resolution.

For anyone wondering, here’s the first little bit of what 1-1 looks like:

Image

Look at that doofy goomba.

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