What? Because texture mapping showed up much before Quake, wolfenstein 3d had it. And you didn’t need any special video card for it, it was rendered by the CPU.
EleventhHour@lemmy.world 1 year ago
Quake was also the first game with texture mapping. At the time, it was fucking amazing, and how, today, modern games can have things like transparency and round corners on polygons.
dasenboy@lemm.ee 1 year ago
EleventhHour@lemmy.world 1 year ago
Sorry, texture mapping with alpha (transparency)
dasenboy@lemm.ee 1 year ago
Ah gotcha!
half_built_pyramids@lemmy.world 1 year ago
Voodoo 3 2000
aniki@discuss.tchncs.de 1 year ago
Nah he’s talking about GL quake. That was like the voodoo 1 era.