Comment on Snatcher: Hideo Kojima's attempt at a Bladerunner Visual Novel
Wrufieotnak@feddit.org 5 weeks ago
Thanks for the review!
What I find fascinating is that there is no fixed solution, even though it is a detective game. Therefore you can’t just look up in a guide, but rather still need to do the detective work and deduce the culprit from the clues.
It also is an interesting game in regard to Kojima himself. While it is cinematic, especially for its time, since it was one of the first visual novel games, the non linearity is very different from the story linearity of his Metal Gear series.
I still have to play this game, I didn’t manage to make the emulation work in my last attempt. So thanks for the reminder.
ProdigalFrog@slrpnk.net 5 weeks ago
Glad you enjoyed it ^^
I’m familiar with that mechanic of the android being different every playthrough in the actual Bladerunner PC game, but I’ve never heard of that being the case in Snatcher, I always thought it played out the same way no matter what.
Wrufieotnak@feddit.org 5 weeks ago
Wow, it seems I completely merged those two games in my mind. Because I can’t find anything regarding randomness now that I’m looking for it. Thanks for correcting it!