Comment on Zelda-Inspired Plucky Squire Shows What Happens When A Game Doesn't Trust Its Players
Caligvla@lemmy.dbzer0.com 1 month ago
This is less a sign of “the devs don’t trust the player” and more just plain out bad game design. Maybe the game itself is very obvious (I don’t know, i haven’t played nor do I intend to), but this kind of thing is usually done when the game is obtuse and the developer wants a quickfix instead of actually reworking the entire thing. Then again, if your game is for little children and they can’t figure how to play it, maybe you should go back to the drawing board.