Nah, most of the space is filled with textures in a graphical game. Which is odd in 2:1 RAM:disk ratio, since most of the textures are in ddx nowadays, a format the GPU can use 1:1. You can’t really compress ddx.
Nah, most of the space is filled with textures in a graphical game. Which is odd in 2:1 RAM:disk ratio, since most of the textures are in ddx nowadays, a format the GPU can use 1:1. You can’t really compress ddx.
altima_neo@lemmy.zip 4 months ago
They’re taking ram, though not vram.
MonkderVierte@lemmy.ml 4 months ago
Still has to be put somewhere, for speed. Directly disk to vram would prkbably feel like the chunk loading in Kenshi (engine is old and devs were amateurs).