SR1 was nowhere near as bad as Tomb Raider. The combat was a bit boring and the puzzles were repetitive, but the platforming was significantly more viable than Tomb Raider.
I mean, I haven’t touched either game in over two decades, and I only briefly played Tomb Raider versus the hundreds of hours I spent in all the Legacy of Kain games, and I frequently watch cutscene “movies” of the LoK titles, but I’m sure that hasn’t created a bias in me whatsoever.
Cyyris@infosec.pub 1 month ago
Yuck, yeah. I remember so much of the tension in the first Resident Evil was fighting with the damn controls. It’s like trying to run away from something in a dream, and your body isn’t doing what you want it to!
argentcorvid@midwest.social 1 month ago
<shudder>RE with QWOP controls