I had quite a bit of fun with it for a few weekends with my friends, but ultimately the lack of a system for mechanical progression left it feeling a bit shallow (ha!). As a primarily PvE game with optional PvP it’s in a weird place where it doesn’t have quite enough RPG-like elements to hold my interest on the PvE side, or enough player-on-player combat to make it a gripping contest of skill.
It’s still a fun game to hop into from time to time, but it’s never been appointment gaming for me