shartgargle
@shartgargle@lemmy.zip
- Comment on "You can’t just throw new people at that problem": Bethesda devs doubt future Elder Scrolls and Fallout games will have the same "quality level", after losing seasoned staff to Xbox cuts 3 days ago:
CE3 is already done and they’ve been using it on ES6 for a few years now. Starfield was 2 and FO4 was CE1. I doubt they’d hinder the game by going that far back. The Todd said the new one is really speeding up the process, and we know Asha Sharma wants this stuff as fast as possible. Now, Todd might want to keep it close to the vest, and not give Obsidian the newest toys, but it might not be up to him. And I really hope it isnt. But the furthest back I could see it going is 2. which looks amazing in still frames but soulless in movement, and once again, awful at face movement.
So at worst it would be 2 but I really think it may be CE3. Microsoft wants the money and it’d be harder for a lot of people to justify buying a new game with a 4+ year old engine let alone 15+ years.
- Comment on "You can’t just throw new people at that problem": Bethesda devs doubt future Elder Scrolls and Fallout games will have the same "quality level", after losing seasoned staff to Xbox cuts 3 days ago:
Accurate. It was the best shooter in all of fallout games. So much so that I forget vats even exists or often that it’s even a fallout game.
I do like settlement building but you’re right that it seems half baked. Shit doesn’t fit together like it should.
And you’re right that they can’t do compelling gameplay. I mostly play FO4 because you do get OP so quickly. I use it as stress relief more than anything. I’ve gotten the spray and pray as early as level 7. 7! So I just go around mowing down super mutants and raiders. It would normally piss me off how fast it repopulates them to 100% but that’s all they are to me, targets to run down.
- Comment on The adult game crackdown is "ridiculous for our art form", say Hellraiser devs, but they think they'll survive thanks to that Clive Barker association 3 days ago:
Or we could just hold money services to a higher standard to ignore religious fascists. Who gives a fuck what they think? What are they going to do? Start a new banking system because visa or MasterCard allowed somebody else to buy a game with a mature rating? That’s hilarious. A few religious nutbags can’t do anything to them, yet they bend over for them, it’s legitimately fucking bonkers that they’d even give these people a moments worth of attention.
- Comment on "You can’t just throw new people at that problem": Bethesda devs doubt future Elder Scrolls and Fallout games will have the same "quality level", after losing seasoned staff to Xbox cuts 3 days ago:
That’s not saying much. Fallout 4 wasn’t the best game in the world but it’s the last time I’ve had any fun at all with a Bethesda game. 76 wasn’t even a game to me. More like what meta tried to do with VR than a game. It’s digital and you create a character but it’s just a hangout with stuff to do. That sounds like a game, but it didn’t feel like one.
- Comment on "You can’t just throw new people at that problem": Bethesda devs doubt future Elder Scrolls and Fallout games will have the same "quality level", after losing seasoned staff to Xbox cuts 3 days ago:
I agree with everything you said but the obsidian game will be using creation engine 3. Which is the engine running ES6 and fallout 5. Just a minor detail, and it’ll still have the same issues as every other thing Bethesda does. Todd NEEDS to be fired. Should have been fired 10 years ago. It’s insanity that he’s still in charge after this long making as many poor decisions as he has for that long. It must be nice to be rewarded for decades of incompetence.
I honestly can’t believe anybody bought FO76 or starfield. Like at all. I played 76 for a week because it was free on PS+ and it was straight up garbage. It’s hard to even call it a fallout game. I would judge anybody who paid money and got the passes, but I don’t know anybody irl who did that. I played it for free and it still felt like a scam. It’s an empty shell of a game with a fallout theme. And starfield, well I wouldn’t even bother with that if it was free. Don’t get me started on fallout shelters.
They’re doing all these side jobs because Todd knows if they make another series game they’re going to fuck it up worse than anything they’ve made before. Their reputation is shit and they know that as soon as they make another mainline game, it’ll tank their reputation to a point they won’t recover from. THATS why it’s taken 15, and 11 years. If fallout 5 or ES6 gets anything but stellar reviews, I’m out. I’m talking 100% glowing. If they’re not that, I’ll wait till Todd is begging for change on the street before I give Bethesda another dime.
- Comment on "You can’t just throw new people at that problem": Bethesda devs doubt future Elder Scrolls and Fallout games will have the same "quality level", after losing seasoned staff to Xbox cuts 3 days ago:
Evolution. If you can’t keep up, you die out. Maybe this isn’t the worst case scenario.
- Comment on "You can’t just throw new people at that problem": Bethesda devs doubt future Elder Scrolls and Fallout games will have the same "quality level", after losing seasoned staff to Xbox cuts 4 days ago:
Maybe they should have thought about that instead of (poorly) porting the same 2 games to every electronic device on earth. Or selling out to Microsoft.
- Comment on Medieval people had bathhouses & did not all die before 35... 1 week ago:
Or bile.
- Comment on A question some people asked 1 week ago:
Correct me if I’m wrong, but there’s numbers after 3, right?
- Comment on "Without us, Bethesda games aren’t Bethesda games": Rallies against Microsoft layoffs at Elder Scrolls studio continue, with unionised devs' morale "on the upswing" 2 weeks ago:
Onionize
- Comment on "Without us, Bethesda games aren’t Bethesda games": Rallies against Microsoft layoffs at Elder Scrolls studio continue, with unionised devs' morale "on the upswing" 2 weeks ago:
You’re half right, half wrong. Upvoted anyways but I’ll tell you why.
Half of bethesdas problems are the engine they use. The other half are bad writing. Neither is the fault of the devs that got laid off. I may be wrong on this point but I don’t think any of the writing team got laid off.
And the engine choice isn’t their fault either, they continue to duct tape new features to a 30 year old engine and rely on modders and like 3 senior devs that understand how it “works”. It’s like trying to run AI on a Gameboy. The younger devs are working with one arm tied behind their back, and that isn’t their fault either.
The best thing about bethesdas games are the things left to the types of devs that got laid off. The environmental storytelling, the Easter eggs, and the overall feel of the game. The people making the decisions are still there, still making bad decisions, and fistfuls of money.
So I do feel for the people that got laid off thanks to managements poor decisions like wasting time porting 11 and 15 year old games to every new system that comes out, or mobile games and MMOs.
- Comment on As Xbox head Asha Sharma reportedly visits Bethesda HQ, workers put up red flags representing laid off staff and a giant inflatable rat outside 3 weeks ago:
Should’ve been a mole rat.