seeaya
@seeaya@lemmy.world
- Comment on Apple Discusses Push Towards High-End Mac Gaming in New Interview 10 months ago:
Metal — it’s a proprietary graphics API made by Apple
- Comment on What is your favorite programming language? 1 year ago:
Swift. Mostly because it’s by far what I’m most familiar with. Two things come to mind for what I most like about it. 1. Progressive disclosure: I found learning Swift to be simple since I didn’t have to directly concern myself with advanced features, but as I learned more I could take advantage of these more advanced features. 2. Clarity: I find Swift far more readable than most other languages. I think this is a combination of language features (argument labels for example) and consistency across the standard library and popular third party libraries. I think Swift finds a good middle ground between brevity and expressiveness; there’s never too much boilerplate to write, but the code is usually fairly self documenting.
- Comment on Apple users bash new iPhone 15: ‘Innovation died with Steve Jobs’ 1 year ago:
I don’t think Apple has every really had great backwards compatibility. Apple’s last PowerPC computers shipped in 2005, and in 2009 Snow Leopard released with no PowerPC support. That’s 4 years of upgrades, which is about the same as it is now for macOS.