CordanWraith
@CordanWraith@aussie.zone
- Comment on Europe Commission says Adobe's $20B buy of Figma will kill competition 11 months ago:
Oh, I used to like Krita. That’s disappointing that they’re yet another on the AI train
- Comment on Internet archive is library of alexandria of our time 1 year ago:
Barely anything was left in the library by the time it burned down. It’s quite a myth that all that much was lost at all. By the time of its destruction, most of its books and knowledge has been moved elsewhere due to decades of reduced funding and support.
Furthermore, the burning did not destroy the entire library. It was a gradual process over a long period of time. What destroyed far more of the books is a lack of care to copy them. Paper and papyrus don’t last that long, so the only way to permanently maintain them was by copying them out again. Which is a lot of work.
- Comment on Do the people in Reniassance festivals pccurring in Brotain also speak with faked British accents, or do they ise faked French/Iralian accents? 1 year ago:
I’ve never heard of anything like this in Australia, and I love next to a castle lol
- Comment on What android phones do you recommend and why? 1 year ago:
Graphene is cool but such a process. Stock pixel is great on its own.
- Comment on Microsoft CEO Satya Nadella says empathy isn't a soft skill — it's actually 'the hardest skill we learn' 1 year ago:
I don’t say this to be edgy or confrontational, but it’s not like that for everyone. I am 26 and have no idea how to empathise with people, it’s not an innate thing for me and I have to put a lot of effort into learning it.
Not really here to argue any point, just food for thought.
- Comment on Streaming Has Reached Its Sad, Predictable Fate | What should I watch? is now a much easier question than How do I watch it? 1 year ago:
Does Jellyfin have the credit and intro skips? Also how does it handle music?
- Comment on Starfield players pirate the DLSS mod after the developer locks it behind paywall 1 year ago:
To be fair to Starfield, if you’re playing on the recommended hardware it runs incredibly well. I’m running a 7900xt and a Ryzen 7600X and the lowest fps I have with everything on ultra at 1440p is 80, don’t need any mods.
- Comment on [MEGATHREAD] Starfield - Your experiences! 1 year ago:
Personally I don’t like SkyUI, I prefer the base game UI. But I have to use it because so many mods require it :(
- Comment on [MEGATHREAD] Starfield - Your experiences! 1 year ago:
Thank you! Unfortunately I’ve tried multiple cables with different lengths, as well as DP and HDMI, different GPU’s and different OS’s, iGPU vs discrete, the only common failure is the monitor. Unfortunately it’s happening on both of them, same model of monitor and seems to be a common flaw. They are about 6 years old now though
- Comment on [MEGATHREAD] Starfield - Your experiences! 1 year ago:
Yeah for me personally it’s not a subtractor to the experience. For one, they make those menus super convenient.
But then, as somebody who’s played quite a lot of Elite Dangerous, I don’t really feel there’s that much missing. I know lots of people will disagree with me here, but whilst I agree it’s be awesome to be able to fly from planet to planet, most of the other games that do this it’s just flying at a dot in space, waiting until the number next to it gets smaller. Space is big, and really really empty. And while I would still enjoy having that aspect in the game too, I think it’s not a bad tradeoff for having much more immersive planets, cities and gameplay. Also most of Elite Dangerous is sitting in a ship traversing menus, selecting a planet and then jumping there. While you can’t directly fly between, Starfield has that same game loop. You can just select a planet, mark it as your destination, then jump into the cockpit, line it up and turn on the grab drive to jump to that place. So I feel that it lives up to my personal expectations.
I don’t want to invalidate anyone else’s feelings or expiriencds though. I’m having a ton of fun playing and seeing the Starfield universe. However I’ll leave an update if that changes.
- Comment on [MEGATHREAD] Starfield - Your experiences! 1 year ago:
Thank you for the advice!
Unfortunately I’ve tried a number of very expensive cables, as well as multiple graphics cards. The monitors used to be fine, but over time they started getting all these horizontal lines across the screen if I go above 100hz. I’ve also tried Mac and Windows and same problem with both.
I’ve looked it up though and seems to be a common problem for AOC Agon monitors, so my fault for cheaping out, even though they still cost me $550aud per monitor :(
- Comment on [MEGATHREAD] Starfield - Your experiences! 1 year ago:
I’ve been having a ton of fun with it. I’ve only played 4 hours so far, but it’s definitely the smoothest Bethesda game in terms of performance and animations, also in my experience not many bugs. Playing on a 1440p monitor with a 7900XT and I get pretty consistent 100fps (my monitor freaks out if I raise the hz higher than 100 so can’t tell how high it’ll go).
In terms of gameplay, space combat is reasonably entertaining and flying the ship is fairly well thought out. Whilst you can’t fly directly between planets like in Elite Dangerous, the primary purpose of ship control is combat and it does fairly well. On my computer, loading screens are pretty much instant, so travelling between planets isn’t a problem. Combat is fairly fun, and the AI behaviour has been much improved from previous Bethesda games. Still not always perfect but they do behave more naturally. Environmental storytelling also has a much larger presence again, with a lot of interactions and things to read.
There are a lot of comparisons with No Man’s Sky, but honestly I feel they’re completely different games, by design. Starfield is more Bethesda’s take on a Mass Effect style game.
Anyway, people have a lot of mixed opinions, but I’ve been loving it!