loobkoob
@loobkoob@kbin.social
- Comment on How Chinese AI turned a Ukrainian YouTuber into a Russian 6 months ago:
I agree, I had the same thought. And not only is she very pretty, she's also "believably pretty"; she doesn't look like a movie star or an unrealistically attractive Instagram model, she looks like someone you could see walking down the street. She'd catch your eye, of course, and probably be the prettiest person you saw that day, but it's not like some pictures/videos I've seen of people where I've thought "I've never seen someone look that attractive in real life" and there's a bit of a disconnect because of it.
Using Olga's likeness, I suspect a lot of people can be fooled into thinking she's just a regular person who happens to be at the upper end of the attractiveness scale rather than a paid model, and I'm sure they very intentionally decided to steal her likeness for that reason.
- Comment on Eurovision loses almost a quarter of UK viewers compared with 2023 6 months ago:
I saw an article on the Torygraph titled something like "I voted for Israel in Eurovision to spite the woke", and there were people in the comments talking about how they'd sent in 20 votes for Israel. And others talking about how "the left" are relentless bullies for making the Israeli singer cry, etc.
I'm wouldn't be surprised if Israel did try to influence the votes, but I think there are plenty of right-wingers willing do do it for free, too.
- Comment on How come liberals dont hate conservatives the way conservatives hate liberals 6 months ago:
You can just say “well they’re stupid that’s what you get” or you can ask yourself why aren’t we getting these people on board while some greasy billionaire can?
I don't necessarily like to just dismiss people as stupid, but a lack of education and the ability to understand complex issues is both a big issue for these people and a reason why the greasy billionaires can get them on board. Convincing someone that them paying some of their money into a union will actually result in better working conditions and more money for them - rather than just being poorer - is a lot harder and takes more understanding on their part than someone convincing them there's less money to go around because there are more immigrants, for instance.
On top of that, people like to be able to absolve themselves of personal responsibility if they are given the option to. That's not exclusive to right-wing people, but when that's coupled with people wanting simple "explanations" because they don't understand more complex systems with all their consequences, knock-on effects, etc, it makes it easy for right-wing politicians and media to offer simple scapegoats and get people on board.
To use the immigrants example again: not only is it not your average right-wing voter's fault in any way - it's the immigrants' fault - but also, they don't personally need to do anything to fix the issue, they just need to let the right-wing politicians get into power and it'll all be solved for them. It's all very comforting for them - much more so than being told it's going to take ten years and some work on their part to improve things.
- Comment on BREAKING: Microsoft has closed Redfall's Arkane Austin, HiFi Rush's Tango Gameworks, and more in devastating cuts at Bethesda. | IGN 6 months ago:
I'm definitely a little confused about Tango - I'm hoping we'll at least get more details come out about why Microsoft shuttered them. I mean, Ghostwire Tokyo was... whatever, and I could understand Microsoft not wanting to have them working on that kind of scale again any time soon. It wasn't bad by any means, but it was fairly expensive and perhaps didn't do as well as they hoped. But I'm surprised they didn't want to just downsize the studio and aim for another HI-FI Rush-esque game (or sequel).
But Arkane Austin being closed definitely makes sense. Not only was Redfall a disaster, but by the time Redfall released, 70% of the people who'd worked on Prey had left the studio. (Largely because the studio's president had left the studio just after Prey, I believe, rather than because of the Microsoft acquisition of Bethesda.) All that was really left was the name.
- Comment on How come liberals dont hate conservatives the way conservatives hate liberals 6 months ago:
Those underlying issues are what left-wing people are trying to resolve already, though - wealth inequality, poor mental health, too much power in the hands of corporations and the mega-rich, removing outrage politics, etc.
- Comment on Gen Z mostly doesn't care if influencers are actual humans, new study shows 6 months ago:
I installed uBlock for someone recently. They complained about all the empty space where the ads used to be. So I removed the empty space by blocking that element with uBlock, which increased the width of the main body of the website, and they then complained that the website was too wide...
- Comment on A universal basic income to the ultra wealthy would be perceived by them as being given a couple pennies every month 6 months ago:
I agree. As much as I agree with the idea of universal basic income - because I think supporting society while reducing the work necessary is something we should aim for, because it's the best way to ensure everyone gets a fair lot in life and because I think it's a necessity with the direction the labour market is heading - this isn't really the kind of thing I want to see in this community, personally. Hell, UBI doesn't really have much to do with the thought of "if X is Y% of Z then 1000X is Y% of 1000Z" - it's just basic maths really (and OP seems to have got the maths wrong, too).
- Comment on Garry's Mod to remove ALL Nintendo content from the Steam Workshop due to takedown 6 months ago:
I don't think the Steam Workshop is the issue here. I'm glad it exists, and direct downloads or snv links are still a reasonable alternative for mods that can't be hosted on the Workshop for whatever reason.
- Comment on Tesla recalls all 3,878 Cybertrucks over faulty accelerator pedal - The Verge 6 months ago:
If a car can receive OTA updates from the manufacturer, then it can receive harmful OTA updates from an attacker who has compromised the car’s update mechanism or the manufacturer.
There's potential for a very dystopian future where we see people assassinated, not via car bomb but via the their cars being hacked to remove braking functionality (or something similar). And then a constant game of security whack-a-mole like we see with anti-virus software. And then some brilliant entrepreneur will start selling firewalls for cars. And then it'll be passed into law that it's illegal to use a vehicle that doesn't have an active firewall/anti-virus subscription.
It almost feels like the obvious path things will go down. Yay, capitalism...
I'm not totally opposed to software being used in cars (as long as it's tested and can be trusted to the degree mechanical components are) but yeah, OTA updates just seem like a terrible idea just for a little convenience. I'd rather see updates delivered via plugging the car in (and not via the charging port - it would need to be a specific data transfer port for security reasons). Alert people when there's an update, and even allow the car to "refuse to boot" if it detects it's not on the latest version. But updates should absolutely be done manually and securely.
- Comment on Tesla seeks to award Elon Musk $56bn pay package | BBC 6 months ago:
It's the length of the combined total working lives of an entire football stadium full of people.
- Comment on So much for free speech on X; Musk confirms new users must soon pay to post 7 months ago:
The reason it’s overwhelmingly called “climate change” instead of global warming now is because of language change pushed by billionaire foundations.
I do think "global warming" struggles to convince some more simple people anyway, unfortunately. Because while the average temperature of the globe is increasing and causing the changes in climate that we're seeing, I've come across far too many comments from people saying things like "global warming must be a myth because it snows more than it used to" and things themselves smarter than all climate scientists combined for that observation.
Of course, those same people probably think global warming is good because they like their summer holidays so perhaps their opinions shouldn't matter much either way!
- Comment on We should count in base four 7 months ago:
Base 12 being the best is probably why AI keeps trying to give people six digits per hand.
- Comment on Taylor Swift among 141 new billionaires in ‘amazing year for rich people’ 7 months ago:
I’m pretty sure I know what it’s about.
Female, powerful, encourages folks to vote.
It's The Guardian so I don't think it's rooted in misogyny or her trying to change the power structure. It's likely just because she's one of the most famous people on the planet, and probably the most recognisable person on this list.
- Comment on How does lemmy differ from reddit? 8 months ago:
Is also worth noting that it's not just the moderation practices of your instance that affects your experience, it's also how other instances perceive your instance. Hexbear, for example, is an instance filled with "tankies" and a lot of other fediverse instances don't agree with them or their values and choose to defederate from them. So a Hexbear user, while they might personally like their own instance's moderation and values, will not see any content from instances that have defederated with Hexbear, which could impact their experience enough that they'd rather move instance.
(Personally, I don't think I've ever seen a comment from a Hexbear user that I've loved. And I've definitely personally blocked several of their communities from showing in my feed.)
In the past, I know some instances defederated from lemmy.world because it was seen as kind of spammy. Some of them re-federated after lemmy.world tightened up its moderation, but I don't know of all of them did. (I'm not a lemmy user so it doesn't affect me personally and therefore I don't keep too much track of it.)
Inter-instance politics aren't necessarily a thing you need to be hyper-aware of, but they can definitely shape your experience.
- Comment on Last Epoch 1.0 Patch Notes 8 months ago:
1.0 is getting a "true offline" mode where there won't be any chat (and where a connection isn't required for server authentication). Personally, I quite like the chat and the sense of community it brings (apart from when it's filled with "D4 bad") but I can see myself wanting it turned off if the game gets much more popular and attracts a more casual playerbase.
Honestly, though, I feel like that's such a minor quibble to have - especially for a game still in beta. While Last Epoch obviously doesn't have the budget behind it that Diablo 4 or Path Of Exile has, I think it's done a great job of cementing itself as a worthwhile addition to the genre already. The developers have done a brilliant job of coming up with creative solutions to problems (both LE's own problems and problems that other games have suffered from) and I think they've laid a very strong foundation to continue to build upon going forward. The game is mechanically interesting, has probably the most interesting itemisation and by far the best crafting in the genre, and generally feels good to play.
I agree that the art style isn't as strong as Diablo 4, Path Of Exile or Grim Dawn, but I think it looks much better than a cheap Unreal asset - especially with the lighting overhaul in 1.0. And I'm glad that it isn't just another dark fantasy setting; as much as I love those kinds of settings (Grim Dawn's, especially), having the more lush, vibrant style of Last Epoch makes for a nice change.
It's not a perfect game by any stretch, but I think it's a very good game and I think it has a lot of room to grow going forward.
- Comment on Are there any games like Diablo but not Diablo because Diablo? 9 months ago:
Last Epoch and Grim Dawn are probably most in line with Diablo, I think.
People have mentioned Path Of Exile, and I've played a lot of it, but I don't think it feels particularly like Diablo any more, even though it started out that way. It's quite unforgiving, and even a lot of experienced players feel like they need to follow build guides rather than work things out for themselves. Its learning curve is hundreds or thousands of hours long. Of course, the reason for that is that it has incredible depth, variety and complexity, which may be a selling point or a deterrent depending on what you like! I definitely like the complexity of it myself, but it's very overwhelming when you're new. The reason I don't think it's all that in line with Diablo these days, though, is simply the pacing of the gameplay. You blow up screens of enemies at a time, and your deaths are often so fast that you're not really sure what killed you.
Path Of Exile also heavily revolves around its trading economy. Item drop rates are balanced around players being able to trade for them, which makes trading somewhat mandatory (unless you're a bit of a masochist). The economy is fairly complex, with there being a lot of different currencies, and quite a lot of factors that can affect the value of an item. I'll let you decide whether you find this appealing or not - some people do, some people don't! I do think it causes some issues with the balance and progression of the game, but it's interesting to say the least, even if you wish you didn't have to engage with it.
Grim Dawn feels a little mechanically dated at this point but it's still solid. It's got some good builds, the dual-class system and constellations system make for some interesting variety. It's got an offline mode, as well as online co-op play. Its real selling point, though, at least for me, is it's absolutely soaked with atmosphere. It's very, well, grim, but the world is really immersive and it has a great setting in general with a solid story and some great lore. It also has quite a lot of mods available (including the Reign Of Terror mod I mentioned in another comment in the thread that adds the entire Diablo 2 campaign and all its classes to Grim Dawn).
Last Epoch is more mechanically interesting than Grim Dawn, I think, but it's lacking in the story and world-building. It's still in early access, although its full release is next week. It has quite a lot of depth and complexity, but it's all done in an intuitive way that means you can jump into the game blindly and work things out for yourself fairly easily. It has a good variety of skills, and the fact that each skill has its own fairly comprehensive skill tree means you can play the same skills in very different ways. It has a wonderful itemisation system that does a great job of making you actually engage with the loot you find on the floor (which is an issue in other loot games), and some of the best crafting I've ever seen in a game. The dev team also manages to come up with some really creative and somewhat intuitive solutions to things they perceive as issues in other ARPGs.
Last Epoch's biggest drawback is that its endgame is currently a little lacking in comparison to POE (which has a very rich and deep endgame, but is also a ten-year-old game that's been updated constantly). It's still far, far better than Diablo 4's, though, and will obviously only improve as more is added. Last Epoch has some truly brilliant systems in place for the devs to build off - and frankly, I still think it's great now - but it'll only get better as more content gets added over time.
I love all three games I've talked about for different reasons, and honestly, they're all well worth playing!
- Comment on Are there any games like Diablo but not Diablo because Diablo? 9 months ago:
Last Epoch and Grim Dawn are probably most in line with Diablo, I think.
People have mentioned Path Of Exile, and I've played a lot of it, but I don't think it feels particularly like Diablo any more, even though it started out that way. It's quite unforgiving, and even a lot of experienced players feel like they need to follow build guides rather than work things out for themselves. Its learning curve is hundreds or thousands of hours long. Of course, the reason for that is that it has incredible depth, variety and complexity, which may be a selling point or a deterrent depending on what you like! I definitely like the complexity of it myself, but it's very overwhelming when you're new. The reason I don't think it's all that in line with Diablo these days, though, is simply the pacing of the gameplay. You blow up screens of enemies at a time, and your deaths are often so fast that you're not really sure what killed you.
Path Of Exile also heavily revolves around its trading economy. Item drop rates are balanced around players being able to trade for them, which makes trading somewhat mandatory (unless you're a bit of a masochist). The economy is fairly complex, with there being a lot of different currencies, and quite a lot of factors that can affect the value of an item. I'll let you decide whether you find this appealing or not - some people do, some people don't! I do think it causes some issues with the balance and progression of the game, but it's interesting to say the least, even if you wish you didn't have to engage with it.
Grim Dawn feels a little mechanically dated at this point but it's still solid. It's got some good builds, the dual-class system and constellations system make for some interesting variety. It's got an offline mode, as well as online co-op play. Its real selling point, though, at least for me, is it's absolutely soaked with atmosphere. It's very, well, grim, but the world is really immersive and it has a great setting in general with a solid story and some great lore. It also has quite a lot of mods available (including the Reign Of Terror mod I mentioned in another comment in the thread that adds the entire Diablo 2 campaign and all its classes to Grim Dawn).
Last Epoch is more mechanically interesting than Grim Dawn, I think, but it's lacking in the story and world-building. It's still in early access, although its full release is next week. It has quite a lot of depth and complexity, but it's all done in an intuitive way that means you can jump into the game blindly and work things out for yourself fairly easily. It has a good variety of skills, and the fact that each skill has its own fairly comprehensive skill tree means you can play the same skills in very different ways. It has a wonderful itemisation system that does a great job of making you actually engage with the loot you find on the floor (which is an issue in other loot games), and some of the best crafting I've ever seen in a game. The dev team also manages to come up with some really creative and somewhat intuitive solutions to things they perceive as issues in other ARPGs.
Last Epoch's biggest drawback is that its endgame is currently a little lacking in comparison to POE (which has a very rich and deep endgame, but is also a ten-year-old game that's been updated constantly). It's still far, far better than Diablo 4's, though, and will obviously only improve as more is added. Last Epoch has some truly brilliant systems in place for the devs to build off - and frankly, I still think it's great now - but it'll only get better as more content gets added over time.
I love all three games I've talked about for different reasons, and honestly, they're all well worth playing!
- Comment on Are there any games like Diablo but not Diablo because Diablo? 9 months ago:
Grim Dawn also has a mod called Reign Of Terror that lets you play the entirety of Diablo 2 in GD, complete with classes, skills and items! It has some differences because it's built on Grim Dawn's systems, so it has the dual-class system from Grim Dawn (with similarly laid out skill trees), item affixes work like Grim Dawn, etc, but it feel great to play! And you can combine Grim Dawn classes with D2 classes, D2 classes with other D2 classes, or just play the D2 campaign with a regular Grim Dawn build. It's great!
- Comment on EA flop Immortals of Aveum reportedly cost around $125 million, former dev says "a AAA single-player shooter in today's market was a truly awful idea" 9 months ago:
I heard about it when Skill Up, whose YouTube channel I have notifications turned on for, posted his review of it. Before that, I'd seen absolutely nothing about it, and I heard very little about it after that, too. I was shocked to find out it was an EA game - partly because it didn't look (visually) polished enough to be an EA game, and partly because of the complete lack of marketing I'd seen for a major publisher game.
Finding out it was an expensive flop and not just a smaller AA game they decided to put out on the side is a surprise, too.
- Comment on TikTok Is Destroying Itself From the Inside Out 9 months ago:
Ahh, that's the same path Facebook went down a decade ago then. Yay, capitalism...
- Comment on TikTok Is Destroying Itself From the Inside Out 9 months ago:
What's changed about Instagram? I'm not familiar enough to know, but I don't feel like I've heard anything all that controversial about it outside of Meta's general "pay to remove ads" thing. I certainly haven't heard anything about systemic enshittification like I have with Twitter, Reddit and TikTok; have I missed anything?
- Comment on [deleted] 9 months ago:
You're right about osu! Although it's probably one of the few competitive games where there's no gameplay interaction between players - if another player is cheating, it hurts the overall competitiveness, of course, but it doesn't directly affect your gameplay experience.
It's not like playing a shooter where someone has an aimbot and wallhacks, or a racing game where someone can ram you off the track without slowing themselves down - those things directly ruin your gameplay experience as well as obviously hurting the competitive integrity. I don't think those kinds of games would work at all if they were open-source and without anti-cheat unless there was strict moderation and likely whitelisting in place for servers.
- Comment on [deleted] 9 months ago:
Is open-source compatible with competitive games? As much as I love open-source in general, I feel like cheating would be a serious problem if the source code is available for everyone. That's not really an issue in single-player or co-operative games (outside of cheating leaderboard positions) but it would absolutely cause problems in a PvP game.
- Comment on Your washing machine could be sending 3.7 GB of data a day — LG washing machine owner disconnected his device from Wi-Fi after noticing excessive outgoing daily data traffic 10 months ago:
Yeah, I don't get it. I guess I can see the appeal of some "Internet Of Things" connected appliances, like smart fridges suggesting recipes and keeping track of stock and auto-populating shopping lists for you. I don't need that personally, but I can see why it could appeal to some people.
But things like washing machines and dishwashers? You need to be there in person to fill them up just before they're ready to go on, and to empty them when they're done. And when they're not turned on, they're sat there doing nothing. What "smart" functions can they even offer?
- Comment on Employees Say ‘Sizable Portion’ Of Gearbox-Owned Studio Has Been Laid Off 10 months ago:
You've got some good answers already, but I can expand on it a little: businesses in most sectors are feeling the impact of increased interest rates - both because they can't borrow as much themselves any more, and because there is less money coming in from investors because they can't borrow as much either - but tech (including games) is doubly impacted because there was such a surge in demand during lockdowns. While other businesses tended to struggle during lockdowns, and have simply had that struggle replaced with a different struggle due to the interest rates, the tech sector grew massively during the pandemic.
People working at home, or furloughed, had more personal time and more disposable income because they weren't spending money on travelling to work, on overpriced lunches, on dining out with friends, going to concerts, etc. It all added up, and they spent that money on streaming subscriptions, video games and just generally on recreational, home-based activities, many of which revolve around tech these days. So the tech sector grew a lot because of the low interest rates, and it grew a lot because more people were buying its products/services. And now, rather than having more disposable income, a lot of people are facing a cost of living crisis, meaning not only have they reduced their spending because they're back in the office and dining out and going to concerts again (and all those other things people spend money on when they're not confined to their house), but many people have less money to spend on gaming, subscriptions, etc, than pre-pandemic.
Also, because the tech sector was doing so well during the pandemic, it was an attractive prospect for investors (who themselves had increased money, as well as great interest rates), meaning it grew even more. Everything kind of fed into each other and the tech sector grew exponentially as a result. Whereas right now, not only does the increased interest rate for borrowing mean investors are throwing their cash around less in general, but the fact that the tech sector is struggling makes it a less attractive prospect for investors, meaning the whole sector kind of doubly loses out on that front.
So these tech companies invested their money into growing their companies and expanding their businesses' scopes like good capitalists. Which does generally make sense - if you find yourself sat on a huge pile of money, it's generally better to find a way to invest it into something useful (or to invest it into something makes you an even bigger pile of money if you see the Monopoly Man as aspirational). The issue is, most of them were somewhat short-sighted (plus global economics is a tricky thing to predict); they spent money as if it was always going to be coming in at the same rate. And now that they're being impacted by increased interest rates on their own borrowing, the loss of investors, and the reduced spending power of consumers and they're very suddenly having to make massive cuts to stay afloat.
- Comment on Instances in the free fediverses should consider "transitive defederation" from instances that federate with Meta 10 months ago:
It'll potentially just end up like emails (which are also federated, after all), where Gucci employees get an @gucci.com email address and an @gucci.com ActivityPub handle.
- Comment on If Trump and Biden both died today, what would happen? 10 months ago:
"Trump" is synonymous with "fart" in British English. Plenty of Americans already did celebrate and vote for a fart.
- Comment on Square Enix’s president says it will be ‘aggressive in applying’ AI 10 months ago:
It absolutely is. Although, putting aside the obvious ethical debates, I will say that least AI has some practical uses. Crypto-currency and NFTs felt a lot like a solution looking for a problem, and while that can be true of some implementations of AI, there are a lot of valid uses for it.
But yeah, companies rushing to use AI like this, and making statements like this, just screams that they're trying to persuade investors they're "ahead of the curve", and is absolutely indicative of a hype bubble. If it wasn't a hype bubble, they'd either be quietly exploring it externally and not putting out statements like this, or they're be putting out statements excitedly talking specifics about their novel and clever implementations of AI.
- Comment on The Day Before Servers Shutting Down Next Month, Leaving Game Active for Just 45 Days - IGN 10 months ago:
I don't think consumers were the target of the scam; if they were, I don't see a reason why they wouldn't have accepted pre-orders for the game. In fact, I think they know that accepting pre-orders would have left them open to false advertising lawsuits which is why they didn't go for them, and I think they were well aware that people could just refund the game so trying to scam consumers (in this instance) was probably not worth attempting.
Instead, I think the investors were the target. The brothers who own(ed?) the studio have been living off investor money for the last few years, and which how suspicious their finances are (their ludicrously high travel expenses, in particular) I'm sure they've hidden away a bunch more money.
The game that exists is a shameless, cheaply-made asset flip that I suspect only exists at all because it makes it much harder for investors to sue for fraud when there's an actual product. If they'd just tried to take the money and run without releasing anything it'd be obvious fraud, but now they can claim they tried their best, expectations were too high, etc, and it's difficult for the investors to prove otherwise.
- Comment on I'm Starting A Search Engine For The Fediverse 11 months ago:
Ideally, OP's crawlers will just come from their own instance that other instance owners can defederate from if they want to opt out.