corytheboyd
@corytheboyd@kbin.social
Computer guy, occasional gamer, shitty music producer. Denver, CO
- Comment on [News] Hayao Miyazaki’s "The Boy and the Heron" Wins Oscar for Best Animated Feature Film 8 months ago:
It was a wild ride, and so fun to look at, well deserved!
- Comment on For those thinking of going back to reddit. Gaze upon this comment section and reconsider. 8 months ago:
Meh, sounds just like the general internet stranger rhetoric here too. If you don’t like Reddit… stop posting about Reddit?
- Comment on Strings do too many things 9 months ago:
You joke, but Rails actually does literally make Integer do too many things lol. I’d argue they’re useful things, but it does so by patching the core Ruby Integer class :p
- Comment on Strings do too many things 9 months ago:
Strings became ubiquitously used for a reason, they map really clearly to the way we think as humans. Most importantly, when you’re debugging, seeing string data is much friendlier than whatever data your symbols map to (usually integers, from enum structures)
No, obviously it’s not the most efficient thing in the world, but it hardly matters, and you’re not getting anyone to stop because you’re “technically right”.
- Comment on The Perfect Solution 10 months ago:
Is that not even more perfect for AI glue code in the wild, though?
- Comment on What's your favorite game that you will NEVER finish? 10 months ago:
Death Stranding is one of my favorite games of all time that I will recommend to literally nobody.
- Comment on Games with graphics resembling PS1 or PS2? 10 months ago:
- Dread Delusion
- Lunacid
- Comment on 'There's almost nobody left': CEO of Baldur's Gate 3 dev Swen Vincke says the D&D team he initially worked with is gone, due to Hasbro layoffs 11 months ago:
Yeah… that trait isn’t limited to Reddit users
- Comment on What 2D printers do 3D printer people prefer? 11 months ago:
Same, shit just works. I don’t even want anything I print to be color, by design, because it always is terrible anyway.
- Comment on 'Grand Theft Auto: The Trilogy – The Definitive Edition' Arrives on Netflix December 14 for Mobile 11 months ago:
So an extremely derivative, by design, crime drama. GTA is not a cinematic world waiting for a film, it’s a fun game inspired by the most tired tropes that exist in film, which is fun to play out in a game. To try to morph that back into film just feels fucking dumb.
- Comment on Software Engineer vs Software Developer 11 months ago:
It’s always been one of my favorite ways of describing the job :)
- Comment on Software Engineer vs Software Developer 11 months ago:
It’s a huge faff, you will get a different answer from every person you ask. They’re used interchangeably, and it just doesn’t matter.
To entertain your prompt. Real world engineers (structural, etc.) aren’t entrusted the title because they “care” about what they build, it’s because they have to be correct, and as such, they follow extremely rigid process and take the time to never be wrong.
That’s not how software works most of the time, and it’s even heavily discouraged in a lot of the industry. We learn from failure, and the consequences of software failing are nil compared to the consequences of a bridge failing.
Again, I don’t really care though what the industry wants to call it, developer or engineer. It doesn’t matter and it’s all made up anyway.
- Comment on 505 Games' parent company lays off 30% of its workforce, says gamers really only want sequels so that's what it's going to make 11 months ago:
Was always a big fan, but the steam deck has me playing a handful of new indie games every month, and it’s fucking awesome. So many little gems, so many unique ideas, for way less money, way less time invested, way less SERIOUS BUSINESS.
- Comment on 505 Games' parent company lays off 30% of its workforce, says gamers really only want sequels so that's what it's going to make 11 months ago:
You many not agree, but he’s right. We are not most people. They want, and they have, that sweet “lowest common denominator” market, and they will take advantage of that until something else generates more cash. The “lowest common denominator” demand more CoD and whatnot. They don’t care if it’s bad, because them and all their friends will buy it and perhaps even have some fun. The big studios converging on raking in cash instead of creating interesting content is depressing, sure, but hardly surprising in a world where morals and ethics don’t matter, you can get away with the absolute most heinous, reprehensible acts, and suffer zero consequences.
- Comment on What is your favourite font for code ? 1 year ago:
The one that comes with the IDE, because I don’t really care.
- Comment on What are your go-to sources for game reviews and finding new games? 1 year ago:
I’ll be honest, I just look at the steam store page for the game. If the initial impression from the images is good, and it’s a genre I want to play right now, I watch one or two of the videos and read a few top reviews. Then I just go for it. I don’t watch streams or anything. I am usually perusing indie games so it’s at most like $20 on the line, not the end of the world if I hate it, or if it needs a few years of patches to feel worth playing.
- Comment on The False Dichotomy of Monolith vs. Microservices 1 year ago:
I’ve heard it much better described as a “distributed monolith”, which makes complete sense to me. It’s what you get when you “break up” a monolith into “services”, but the spaghetti is still there, it’s just distributed across services now. You have to actually eliminate tight coupling, define the correct boundaries, and actually respect them. All of which should happen from within the monolith first, ideally, where you still have the massive luxury of one codebase to deal with as you make the huge refactors necessary before completely decoupling into services. Even better, do this required prerequisite work and discover that your monolith is actually… fine.
- Comment on 'This is only the beginning': Metal Gear Solid fans lose their minds as David Hayter returns to voice Solid Snake in a new teaser 1 year ago:
It’s gotta suck being the director of the next MGS game knowing that everyone knows you aren’t Kojima.
- Comment on Alan Wake 2 - Launch Trailer 1 year ago:
It’s definitely worth a play, though even the remake does feel a bit dated in the gameplay department. The storytelling more than makes up for that though!
- Comment on Why are (rational) databases preferred over keeping the data in memory? 1 year ago:
Like everyone has mentioned, because you want the data to persist across program runs. By all means, use in-memory state for truly ephemeral things like caches. You will need both for any real world task.
One more unmentioned reason to use a database, even if the persisted set off data is small, is the query engine. SQLite is absolutely perfect for such small tasks. Writing SQL to query the data can save you from tons of waste fully repetitive app code.
- Comment on What Game Boy game do you love that you never hear anyone talk about? 1 year ago:
The metal gear solid game was pretty awesome actually
- Comment on 8 Months and Counting: The (harsh) reality of building a product from scratch. 1 year ago:
lazygit is seriously so good, it’s a shame so many people write it off because it’s not some beautiful Apple GUI. it’s an extremely efficient productivity tool.
- Comment on Introducing RustRover – A Standalone Rust IDE by JetBrains | The IntelliJ Rust Blog 1 year ago:
So far it is a vscode clone. In which case, just use vscode (or vscodium). I love their mainline IDEs, but I do wish I didn’t have to copy plugins and settings across N editions of the IDE. Maybe Fleet will reach feature parity, perhaps surpassing the mainline offerings, but that feels years away.
- Comment on What is your favorite domain name provider, and why? 1 year ago:
It was Badger while it existed, because I was one of the first engineers working there (until it died a few years later wee)
Nowadays it’s just Cloudflare for convenience, they’re all kinda the same, but never Godaddy.
- Comment on The #Starfield gameplay loop 1 year ago:
Cutscenes and loading screens break up the flow, I think that absolutely qualifies as immersion breaking. Fast travel is IMO one of the biggest immersion breakers, outside of the game breaking the fourth wall (please no)
I’m not going to die on a hill for a game I’m not going to play, but I guess I’ll comment on it since it’s most of the content here right now lol.
- Comment on The lengths we have to go to 1 year ago:
YAML comes with its own unique pains in the ass https://ruudvanasseldonk.com/2023/01/11/the-yaml-document-from-hell
These things actually matter, come up often enough to actually be annoying, and are a bit difficult to explain and learn into people. You’re basically fine if you just string quote everything that you can, but nobody does that.
- Comment on Tabs are objectively better than spaces - gomakethings.com 1 year ago:
I wish every language had a gofmt, this is such a non-debate (tabs are indentation, spaces are alignment)
- Comment on Recursion 1 year ago:
MULTI-TRACK DRIFTING!!
- Comment on Order 1 year ago:
The encryption: base64 encoding
- Comment on How do you manage your dotfiles? 1 year ago:
Tried all the fancy ideas, never stuck with it. I just use git to track changes now and move on with my life. There are like four functions I carry around with me, then whatever path additions and init scripts I pile up. It’s so light it doesn’t really matter when I move to a new machine