Nipah
@Nipah@kbin.social
- Comment on Mozilla Firefox is Working on a Tab Grouping Feature 8 months ago:
I mentioned it in my reply to this comment, but Simple Tab Groups is a pretty solid alternative in Firefox.
Its not quite as elegant as the built-in Chrome ones, but it does make it easy to have a bunch of groups sorted out that you can flip between.
- Comment on Mozilla Firefox is Working on a Tab Grouping Feature 8 months ago:
Generally, its not that I have too many tabs as much as I have some tabs I leave open all the time and want to condense down a bit.
For example, at work I use Chrome for my main web work, and FF for my... uh... shit like this. So I have a bunch of Chrome tabs open that I know I'll have to make changes to again in the future, so they stay open. I also have 'projects' which contain a bunch of pages that are all related to each other. Being able to group those together and collapse makes it easy to quickly get back into them when someone wants a small, insignificant (sorry, extremely important!) change to them that needs to be done yesterday, and I can eventually just throw the group away once the project is mostly complete and not going to be touched by human hands ever again (until a year later, when it suddenly becomes a critical problem for someone, and thus a problem for me... I'm not complaining, you're complaining).
At home, I mainly use Firefox. I have an extension that allows me to have tab groups, but its not as nice looking as the built-in Chrome version (Simple Tab Groups, which is actually quite nice, but not as pretty as the Chrome ones). I have a group for my usual fucking around stuff (Discord, YT, Kbin, DIM (Destiny app), wiki for whatever other game I'm playing), a tab for my streaming stuff (which I don't use often, but as I have a few container tabs for logging in to my brother's account for a handful. I like to just leave those open so I don't have to worry about it), and a group for my "working from home" stuff like email/OneDrive and a smaller amount of pages I always keep open because I'm always editing them for work.
So all in all, I don't have like a hundred tabs open at any given time, and I could make due with just having them all bookmarked and open them as need be... but honestly, that's a bit of a hassle and would also either leave me with a ton of useless bookmarks after a month or two, or require me to curate my bookmarks every month or two. Versus just having a tab group I can just kill off once I know I'm done with their work.
- Comment on Xbox Player Gets Banned for 1 Year After Recording Baldur's Gate 3 Scenes 10 months ago:
When I used to work at a video game store, I used to try and dissuade parents from buying their 10 year old GTA 3/VC.
"So you can just walk down the street and shoot a random person, then when the cops show up, you can just shoot all of them as well."
Oh, well they probably see worse things on TV!
"Uh huh... you can also pick up a hooker, drive to a secluded area, have sex with them, pay them, and then run them over when they leave to get your money back."
Wait, it also has sex?!
- Comment on If forced to choose one retro console forever what would you choose and why? 11 months ago:
I suppose it depends on how much I can bend the rules...
If I'm allowed to use the console only 'as-is', then probably the Nintendo DS. This gives me DS games (which are great), but also GBA games as well (though you'll miss out on GBC/GB games, which is a bit sad); this also nets you a smattering of NES/SNES ports as well, so that's nice. But most importantly, it gets me Chrono Trigger and a bunch of my favorite Castlevania games all in one place (sad that SotN doesn't get here, but...)
If I'm allowed to use the console with no hold's barred, then Playstation Vita. Mod that little sucker and you've got access to a ton of stuff... PSV games obviously, but emulated PS1, PSP, GBA, GBC, GB, NES, SNES, and Genesis (and maybe more, I don't think I've tried any others though) as well.
- Comment on Youtube Abblock Reckoning as a service problem? 1 year ago:
My real question to anyone reading this is, as the devil’s advocate, what could YouTube do with ads or otherwise that would solve the “service problem” of “YouTube piracy”? And furthermore, is there any situaton where you would do anything other than block all Youtube Ads immdediately and with extreme prejudice?
My initial/gut reaction was "obviously relevant ads based on the content I'm watching", but I don't care how relevant the ad is when I've seen the same Raid Shadow Legend ad across multiple videos I'm gonna try to skip it (or as I did long, long ago: adblock it).
I don't even know what actual YT ads are now, only the integrated creator ones that they're personally sponsored by... the hello fresh and world of tanks and manscape and debrand etc., which I've started auto-skipping on a channel by channel basis based on very few criteria: the entertainment value/effort they've put into the ad (so Drew Gooden is usually always funny and gets a pass, same for channels like Wulff Den or Th3Jez or Critical Role) but certain ones just get manually skipped regardless (no matter how funny you are, I don't want to sit here and listen to you talk about Manscape for 3 minutes) and how often I end up seeing them (which in these instances, isn't often because they're channel specific usually)
So I guess it mainly boils down to relevant ads that aren't soulless and that I don't see 3x every other video?
- Comment on [deleted] 1 year ago:
As someone who played/plays a lot of MMOs and stuff like Destiny/The Division: You'd be amazed at the number of people who don't get to step two of that simple statement.
People who are just downright angry at a game but still actively playing... "Man, I can't believe they're forcing me to go into PvP to get [some arbitrary weapon or cosmetic item]!" they grumble, not realizing that they don't need to tick that little check box in their collection.
People who say things like "I grinded out this holiday season and bought the event pass and I didn't even like the stuff it offered!" is perhaps not technically 'common', but that kind of situation happens often enough that I'm a bit worried for gamers as a whole.
Its some kind of weird combination of a hoarder's mentality, a sunk cost fallacy, and probably some FOMO sprinkled on top... all mixed together by some psychologist on a company's payroll to maximize profits.
- Comment on [deleted] 1 year ago:
I reply the "Metroid-vania" Castlevanias every few years (SotN, GBA/DS games), and one of my goals is always maximum map completion... obviously not required for actually beating the games, but I only consider the game completed if I get all the rooms on my map.
More specifically for SotN, I also gotta get the Crissaegrim + Medusa Shield otherwise am I even playing the game properly?
Some of the others I try to get all the doodads: cards, souls, glyphs, whatever. Some are a bit more annoying than others, so sometimes I'll skip out on the really annoying ones if I don't get it done before filling in the map.
- Comment on What Game Boy game do you love that you never hear anyone talk about? 1 year ago:
Avenging Spirits. When I was younger, a friend and I loaned each other a bunch of our games. Sadly, he ended up moving away before we managed to swap back, and he got the better end of the deal when it came to the games. However, I did get left with a copy of Avenging Spirits... the game is a bit strange but its very fun and the sprite work is just adorable.
The game has you playing as a spirit who can possess enemies. You start off with a few you can possess, and then you gain more choices as you progress. Or so I believe... I wasn't all that good at the game back in the day, so I don't remember getting too far in it.
- Comment on This week’s dead Google products: Google Podcasts, basic Gmail, and more! 1 year ago:
I'm essentially re-listening to the campaigns during my lunch break so if they all start getting annoying ads going forward I'll just go back to getting audio books from OverDrive I suppose.
The first campaign is still on their old Nerdist/Geek and Sundry listing (the newer ones look to be from stitcher.com), so I'm wondering if once I get through the ones there the newer stuff won't all be like that going forward.
- Comment on This week’s dead Google products: Google Podcasts, basic Gmail, and more! 1 year ago:
I tried AntennaPod because folks on lemmy/kbin/beehaw/wherever have been recommended it, but it was being a bit weird with the only 'podcast' I listen to: Critical Role campaigns.
With Google Podcasts, they'd load in with a "Welcome to the Critical Role podcast" intro by one of the players, then go into the fanfare and then into the game. With AntennaPod, it would load (from the same subscription) with at least one ad right off the bat for some reason. I tried it a few times (granted, with just one episode (campaign 1, session 115)) and even uninstalled and reinstalled, and still had ad(s) at the front... I didn't bother to scrub through to see if it had more ads in the middle bits, because one ad was too many, ya know?
I then tried out Pocket Casts (another recommendation) and the podcast behaves exactly like the Google Podcasts one does... no ads.
Not sure why, but that is how it worked when I tried it at least so other folks may run into a similar situation based on the podcast(s) in question.
- Comment on Most U.S. adults don't believe benefits of AI outweigh the risks, new survey finds 1 year ago:
While I do understand where you're coming from, someone being better at something shouldn't stop a person from doing what they love.
There are millions of people who draw better, sing better, dance better, write better, play video games better, design websites better or just do anything I can do better than I can... and that's fine.
- Comment on In 2023, console video game players will spend $21B on in-game items and subscriptions, as "live service games" make the market more akin to mobile 1 year ago:
I see this take a lot, and while I don't disagree... I think it downplays the number of people who DO make 'sensible' purchases in a lot of these games.
I personally don't bother with in-game purchases (I also rarely buy DLC... but I also sub to FFXIV regularly, and have all the content for Destiny 2, so sometimes I can be got) for cosmetics or especially boosts. I'd rather earn the items in game, or a step down, earn in-game currency to purchase those items instead because I'm, at the end of the day, paying for a game to play it and while I want to look good in game while doing so, I'm not gonna drop $15 on digital t-shirts.
But there are plenty of people who don't mind tossing down $60 additionally a year into a game like Destiny 2 for sparkly new transmog outfits from the Eververse store, and they'll see it as any sort of reason to do so ('because I have the money', 'because I want to support the developer', 'because I have to collect everything', 'because because because'), and we can't just pretend like its a handful of dudes dropping thousands of dollars while everyone else nobly boycotts the practice.
- Comment on In 2023, console video game players will spend $21B on in-game items and subscriptions, as "live service games" make the market more akin to mobile 1 year ago:
The big problem is that a company will look at something like World of Warcraft/Destiny at the height of their popularity and think "We want that!"
Then they'll put out a (we're being optimistic here) serviceable, good game with a respectable amount of content... but it won't be able to hold a candle to something that: already has that much content + more AND players who are already 'stuck' with the game (sunk cost, friends/family/community, etc).
So you put out a game, get a brief spurt of attention from people who are a bit bored of the same ol' same ol', but then once they breakneck through all the content you have in less than a month they turn around and head back to their comfort food game and never look back. Congratulations, you can now put out a master class on how to waste millions of dollars.
In order to make a game as a service now you need either an extremely good hook, or you need to not only be comparable to an existing game but also EXCEED what that game offers and continue to provide content at a staggering speed until you've coerced people to have invested enough in the game to then be their comfort food/sunk cost game of choice.