PCurd
@PCurd@feddit.uk
- Comment on Pet Peeves with Games? 2 weeks ago:
Thank you for your thoughtful reply!
Engine limitations I can excuse to a limited degree (it just says to me it wasn’t prioritised correctly) but not for saving any time - at least from the world map, or similar out of engagement situations. If I can save from a church (looking at you, Dragon Quest) I can save from an inn or a bridge or a bush.
I played a game where the cutscenes could only be skipped once loading was done, can’t remember which though - one of the Call of Duty games maybe? That would be a fair compromise.
Drawing maps out by hand is definitely a habit I am pleased not to have to do any more! Back in the days when a game lived in its big box next to my computer it wasn’t a big problem to keep paper in it but nowadays any written notes I made would get lost immediately! If the game designers allow an in game map it should have some basic features like zooming, annotations, and auto-population. I agree that marking every little detail can make a map unusable but it should be my choice as the player what I do with the map, even if that means recording somewhere I found a random horse I want to go back to.
Mostly your comment is making me want to go back to Pillars of Eternity so thank you for that! :)
- Comment on Pet Peeves with Games? 2 weeks ago:
Games that don’t act like they are games. Too many designers think they are making “high art”. Examples:
Not being able to save any time for any reason - I have a life, stuff happens. I need to be able to save and leave the game at any time - during gameplay, dungeons, cutscenes, any time. Make it a suspend state if it must - but respect reality.
Non-pausable cutscenes - you are not the most important part of my life so you need to be able to pause without losing content.
Non-skippable cutscenes - I might have seen this 10 times before, let me skip.
Dialogue history - if you let me skip dialogue then you must have a dialogue history. I might have hit the skip button by accident so let me see what I missed.
Indicate when there isn’t new dialogue - make the chat options change when there is new dialogue, making it so I have to interact with the NPC or object again just to see if there is new dialogue is infuriating.
Show when an activity will fail - don’t make me search barrels that are empty. Skyrim does this perfectly.
If you have a map let me annotate it - somehow a magicly populating map is allowed in your world but I don’t have a pencil to write “come back here with a shovel”?
- Comment on This EV Was Already Cheap, Then Dacia Knocked Off Nearly $6,000 2 weeks ago:
Here in the UK when the brand first appeared the press were saying it like Day-sea-er, but it fairly quickly changed to Dah-cha (like the start of satchel) and has stayed that way.
- Comment on This EV Was Already Cheap, Then Dacia Knocked Off Nearly $6,000 2 weeks ago:
In the UK too
- Comment on Train named Ctrl Alt Deleaf to help blast billions of leaves from Great Britain’s tracks 4 months ago:
Never let the general public name anything if you want a serious name! I think Leaf-Fall Weapon should have won.
- Comment on Gamers Nexus big story about GPU smuggling got taken down. 5 months ago:
It has .ia in the file name because it was processed with the Internet Archive’s MP4 tool which optimises the file for streaming by moving some content in the file around. Very common for Internet Archive files and nothing to do with AI.
- Comment on Audible unveils plans to use AI voices to narrate audiobooks 8 months ago:
That award was rescinded and given to Roy Dotrice for A Game of Thrones (2004) where he voiced 224 characters. I believe Jim Dale did hold the record before that though with 134 voices for Harry Potter and the Order of the Phoenix.
- Comment on Grocery Store Tycoon - First Store, a grocery store management game, one that stands out in terms of visuals, gameplay from the litany of "[retail store] simulator" games, released for free on Steam 8 months ago:
store.steampowered.com/…/Grocery_Store_Tycoon/ seems to be it
- Comment on WH Smith name to disappear from High Street after sale 9 months ago:
Underrated reference.
- Comment on WH Smith name to disappear from High Street after sale 9 months ago:
Truly awful name!
- Comment on Anything tempting you? 1 year ago:
Not while it has denuvo.