zalack
@zalack@kbin.social
- Comment on Is Foss really safe? 1 year ago:
It's worth pointing out that reproducible builds aren't always guaranteed if software developers aren't specifically programming with them in mind.
imagine a program that inserts randomness during compile time for seeds. Reach build would generate a different seed even from the same source code, and would fail being diffed against the actual release.
Or maybe the developer inserts information about the build environment for debugging such as the build time and exact OS version. This would cause verification builds to differ.
Rust (the programing language) has had a long history of working towards reproducible builds for software written in the language, for instance.
- Comment on Star Trek: Discovery | Fifth and Final Season - Extended Clip | SDCC 2023 1 year ago:
Did it? Can I skip whatever the bad Seasons were and have it still make sense. Picard was always my favorite captain so I was super bummed when I heard the show was super jaded / gritty / bad.
- Comment on Star Trek: Strange New Worlds to Feature First-Ever Star Trek Musical Episode | SDCC 2023 1 year ago:
Strange New Worlds had been pretty consistent. I don't mind the occasional flub, it's better to go out on a limb occasionally than play it totally safe.
- Comment on Episode Discussion | Star Trek: Strange New Worlds | 2x07 "Those Old Scientists" 1 year ago:
I saw somewhere that the actor improved that line which means he blurted it out with Riker standing right there which feels totally in line with the tone of the episode they were shooting. It's funny to me on so many levels.
- Comment on Crazy how that works 1 year ago:
Lol, for some reason this made me think of a scene from The Good Place:
Hey. You look happy. You get laid last night? I didn't. Tried. Hard. This chick that I met after I followed her into a yoga class, but she wasn't into it. Maced me. Right in the eyes. Stung like hell. What was I saying? Oh, yeah. Hey.
- Comment on Why is serveral instances down simultaneously? Is it just me? 1 year ago:
It's not that strange. A timeout occurs on several servers overnight, and maybe a bunch of Lemmy instances are all run in the same timezone, so all their admins wake up around the same time and fix it.
Well it's a timeout, so by fixing it at the same time the admins have "synchronized" when timeouts across their servers are likely to occur again since it's tangentially related to time. They're not likely to all fail again at the same moment.
It's kind of similar to the thundering herd where a bunch of things getting errors will synchronize their retries in a giant herd and strain the server. It's why good clients will add expenses back off AND jitter (a little bit of randomness to when the retry is done, not just every x^2 seconds). That way if you have a million clients, it's less likely that all 1,000,000 of them will attempt a retry at the extract same time, because they all got an error from your server at the same time when it failed.
- Comment on The Weekly 'What are you playing?' Discussion [1] 1 year ago:
Apex Legends: Been playing since Season 0 with my SO and brother and I think it's honestly the longest I've ever played a single game. The gunplay just feels so good.
Tears of the Kingdom: Still working my way through it, taking my time exploring. Honestly it's such a great game, but I have to say the resource gathering is getting a little tedious. I like the weapon durability mechanic from the angle of being forced to switch up your fighting style, but I wish there was a way to repair weapons between fights.