NightFantom
@NightFantom@slrpnk.net
- Comment on Observation of Soliton-like Interactions in a 1D 'Pure Ether Theory' Model (Simulation Results) 1 week ago:
Very clear! Especially the nudge towards waves instead of “classical” particles was exactly what made it click, thanks!
- Comment on Observation of Soliton-like Interactions in a 1D 'Pure Ether Theory' Model (Simulation Results) 1 week ago:
Not a physicist, but question: how does the passing through each other relate to particles in the standard model? Is that something that’s been observed? If not, is that something that could feasibly be tested (soon)?
- Comment on YSK that Today is the deadline for the European Citizens' Initiative to ban conversion therapies and we are close to reaching the minimum number of signatures! 3 weeks ago:
Could be nfc for an nfc enabled eid perhaps? I’m wondering as well
- Comment on Pedestrians Walking on Right or Left? 3 weeks ago:
I have the opposite experience, went to London a while ago and kept noticing most people keep left instead of right like I’m used to.
- Comment on Palworld confirms ‘disappointing’ game changes forced by Pokémon lawsuit 4 weeks ago:
Which is equally insane, no?
- Comment on xkcd #3081: PhD Timeline 1 month ago:
Saying people shouldn’t get kidnapped shouldn’t be a political statement either but here we are.
- Comment on 1 month ago:
So for reference:
Spell focus gives +1 to save DC for the chosen school, in this case illusion. Looking at the spells listed under illusion school and filtering on those useful in combat we have:
- lv 1: color spray: unconscious, blinded and stunned, will save negates (similarly hypnotic pattern and their higher level variants are all great crowd control spells)
- lv 4: phantasmal killer: will disbelief, then fortitude or die (3d6 on successfull save)
- the series of www.dandwiki.com/wiki/SRD:Shadow_Evocation and shadow conjuration and all similar spells are pretty good too, they allow you to cast any other evocation/conjuration spell of lower level, at the cost of an extra potential will save to disbelieve (but also at the DC of the shadow spell, which is higher level) (insert “mom says we have heighten spell at home” meme)
And that’s just at first sight a couple good ones.
Sure, you won’t be throwing around +1 save dc fireballs with this (except shadow evocation gives you heightened fireballs, at the cost of an extra will save), but CC is often more useful than direct damage. Especially out of combat (depends on what you mean with “roleplaying aside”), there’s lots of good options: hiding behind a silent image is a cheap mass invisibility spell, or distracting guards with ghost sound for sneaky infiltration.
Good luck!