duckz
@duckz@mastodon.gamedev.place
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C++ programmer
- Comment on "Our business did not grow with our audience": post-layoffs, Xbox execs are trying to sell a gaming division bounce back by summer 2027 3 weeks ago:
@GamingBot oh no! In hindsight it looks like all those #AI tokens weren't worth paying for, nor were the 14 layers of management but who could have thought so amirite?
- Comment on Palworld Hits Nearly 1 Million Concurrent Players 10 Days After 1.0 Launch 4 weeks ago:
@BrikoX cool stuff! I'm not very interested myself but good on them for everything they managed to achieve so far!