RealM__
@RealM__@lemmy.world
- Comment on public services of an entire german state switches from Microsoft to open source (Libreoffice, Linux, Nextcloud, Thunderbird) 2 days ago:
I admire the plan, but I doubt the public sector is going to completely acclimate to Linux. The average age of an employee in the public sector is something like 40+.
You might get lucky and get them to use one new program like LibreOffice, but there’s no way you’re going to completely revamp every desktop PC to Linux. I work in this field, and while everyone has been nice and friendly, they (and the entire system around them) are also hugely resistant to digital change. If they ever make the move to a Linux Desktop environment, the IT support will go through hell.
- Comment on Path of Exile 2's disastrous new update reveals the core tension at the heart of its design: How do you make a game with meaningful combat when everyone just wants to blast monsters? 1 month ago:
I was excited for…
- the new gem system - there was this promise, that you don’t have to roll fusings/chromatic/jeweller orbs anymore to make the sockets fit for your build on a certain item.
- the graphical update - game looks phenomenal, let’s be honest here.
- Technical Upgrades on the engine - PoE1 has a shitton of technical debt and runs like ass. I was excited for them to be able to maybe start from scratch, or solve some longer lasting pains, that they never got around to with PoE2 (since the games ended up so different, that they drifted apart).
- More smooth gameplay - I enjoyed the look of some of the older demos. It really seemed like travel skills felt more fluid and combat overall had more flow to it.
But honestly, I’m not really the right person to judge PoE2, I played roughly 10 hours in 0.1, almost finished Act 1 but then Life got a bit in the way and my playthrough fizzled out. From what I remember, monsters were too strong and too fast, playing melee kinda sucked (as is tradition).