SleepyPie
@SleepyPie@lemmy.world
- Comment on LOL 1 month ago:
I thought I’d hate it too, but it feels so natural now. It helps that you can edit the button layout and their size in options.
Unfortunately no external controllers are officially supported. They were planning on doing a console port so I was expecting this would be a thing at some point, but it feels like they’re moving all their spare devs to “the mmo”
- Comment on LOL 1 month ago:
Firm disagree. League is more streamlined than DOTA, and this is actually more interesting IMO.
For example the dance of trading and last hitting has enough depth that we don’t need denying to make things exciting. This allows us to focus more carefully on the variation involved with trading well without arbitrarily raising the skill ceiling.
I don’t doubt some people enjoy the third layer DOTA adds, it’s just that I feel League allows people to focus more of what is fun in MOBAs rather than being an unending knowledge check.
Wild Rift is even better for refining the genre further. For something obviously too simplified you could point to ML:BB, but Wild Rift is noticeably on a whole other level. There really is a sweet spot and I think it’s closer to League than DOTA.
- Comment on LOL 1 month ago:
You can mute the chat now. You should be extra tempted by the superior mobile version Wild Rift. The controls feel like they’re meant to be a twin stick shooter, and piloting a champ is much more satisfying that way
- Comment on LOL 1 month ago:
League of Legends is genuinely great, and Wild Rift is even better! I highly recommend them.
ARAM (All Random All Mid mode) in LoL is hilarious and a great way to learn how to play
- Comment on PC gaming fan Steven Spielberg says he "can't do controllers," prefers keyboard and mouse 3 months ago:
Just the keyboard, but yes