peak_dunning_krueger
@peak_dunning_krueger@feddit.de
- Comment on Favourite developers 8 months ago:
have made a few really really good programming / puzzle games.
made crypt of the necrodancer and phantom brigade , both of which are really good ideas and if you haven’t checked them out, you should.
- Comment on Never-before-seen Linux malware gets installed using 1-day exploits 8 months ago:
That’s not good, but it’s not like we can switch to a more secure alternative. ;)
- Comment on HP’s 'All-In' Printer Rental Watches Everything You Print, Tells HP All About It 8 months ago:
Oh sure. They could do this. But they don’t.
But there is absolutely no way to verify what they are doing, no fear of getting caught and thus there is no incentive to behave with integrity.
At least state of knowledge is that this: reproducible-builds.org isn’t fully functional and even if it were what HP does on their machines is closed source stuff.
And even if there were companies or organizations that are big enough enforce transparency, like a big multinational or a government, there will be plenty of cases where smaller companies with sensitive data can’t, like doctors offices or independent lawyers.
It is way easier to charge for a “data privacy” subscription tier and then still just not honoring the wording of that, than to actually put in the effort.
- Comment on Helldivers 2 boss apologizes for 'horrible' dev comments, says Arrowhead has 'taken action internally to educate our developers' 8 months ago:
Also, I’m not sure how much this applies to helldivers specifically, but from what I’ve seen, teams didn’t really teamwork. Because they didn’t have to.
This can be very bad because if it follows these steps:
- game is easy, no teamwork required, players learn to play the game without teamwork
- game gets harder, but some people can still manage solo, complain about “newbs” and tell them to "git gud"
- game gets even harder, now it’s impossible to play “quasi solo” but the environment is no longer fit to learn teamwork in the context of this game. “How” to work together effectively.
Then people will complain, justly, that they don’t have the tools and methods to beat the challenge. Which is correct. They don’t. But you can’t just tell people to “go play easy mode and learn the game”, when they are “max level” and put 40-100 hours into the game.
Of course the synergy tools still have to exist and I’m not knowledgeable about helldivers whether they do.
There is no good choice to “encourage” teamplay, except via creating “natural” funnels that people will “end up at” “organically”, and putting a challenge in front of them that they can only work with teamwork. But that means the challenge has to beat them, until they get it. And that may never happen.
One game I have found exceptional as a case study for what is “overpowered” and what isn’t, and why, is magic the gathering. All the “code” is public. The complaints are public. The bans are public, and explained. So if anyone here wants to nerd out about balance and doesn’t know mtg yet, there is a rabbit hole for you.
- Comment on HP’s 'All-In' Printer Rental Watches Everything You Print, Tells HP All About It 8 months ago:
If anyone seriously believes HP will develop two copies of operating software, one with “send everything to HP” and one without, they are delusional.
- Comment on Millions of research papers at risk of disappearing from the Internet 8 months ago:
…and whose fault is that, private publishing industry? Hmmm? Who didn’t invest here?
Also #politics for allowing it to happen of course.
- Comment on Nitter is over - It's been a fun ride 8 months ago:
Not sure about unsung, but definitely heroes in my book.
- Comment on EA flop Immortals of Aveum reportedly cost around $125 million, former dev says "a AAA single-player shooter in today's market was a truly awful idea" 9 months ago:
“a AAA single-player shooter in today’s market was a truly awful idea”
store.steampowered.com/app/…/Immortals_of_Aveum/
1.1k reviews 75% positive
store.steampowered.com/app/379720/DOOM/ (2016)
125k reviews 95%
Git gud, EA, and make an actually competing product.
- Comment on 9 months ago:
Would you like to get some info going back to 2005 regarding the interest and effort Microsoft puts into PC gaming?
- Comment on Windows Mixed Reality to be removed in Windows 11 24H2 9 months ago:
So, this is kind of funny, because when you think “cyberpunk” “high tech, low life”, there always was/is the question of how this tech abundance but also poverty can coexist. Surely it takes a lot of money to build all this?
It’s waste. That’s the answer. It’s the repurposed, discarded corporate trash that didn’t meet the quarterly goal. It’s all starting to make sense you guys!! In new and terrifying ways!
- Comment on FLOSS communities right now 9 months ago:
Oh I agree, doesn’t prevent me from being locked into certain communities on discord.
- Comment on FLOSS communities right now 9 months ago:
We’re talking about discord and why people use that and not other technology. 99% of the people on discord are not involved with FOSS, but they are what make the platform attractive.
programming.dev is useless and serves no purpose?
No, this instance is federated and not a traditional forum.
A budding community must be online 24/7 to provide support
No, it’s fine if that support is given via the git platform, and it’s also fine if it takes a while. And it’s also fine if the question goes unanswered.
imagine a community with many people and the chat moving forward quickly enough for your question to be out of scrolling view within minutes due to other discussions going on. Even in that scenario there is “no purpose” for a forum?
Yes. Because it is functionally no different than a forum main page where so many new topics get created that questions people don’t get to get buried. And also, I’ve never seen that happen. What I have seen is that people didn’t have time or interest to answer my question. Which is fine because they owe me nothing. But a forum would not have “solved” that.
- Comment on FLOSS communities right now 9 months ago:
Exactly, it’s a different paradigm and I don’t want a forum.
- Comment on FLOSS communities right now 9 months ago:
To me it looks like the features are about 80% there, can’t find the screen sharing, login with QR doesn’t exist. Not really sure how to even search for some features because the naming is so extremely bad. “matrix automation” “element bot”. E.g. this is a very poor collection: element.io/integrations Looks like custom emotes are still missing.
But let’s say all of that exists and works.
What other features are essential for an opensource community that only discord provides?
I think we’re talking about different things then. I don’t need something for an opensource community. I need something for ALL communities I’m a part of. Because I’m already in 40 of them and 5 of them are FOSS projects. So switching those over increases friction, if it’s not a total replacement.
As for forums, they are for async. Are you going to seriously tell me discord is a good forum replacement?
This is inverted. I don’t need to defend why the platform I’m on is good, (it’s not), you need to explain why forums are supposed to be better (they are significantly worse).
Documentation belongs on a dedicated website, Issues belong on some gitlab or something instance. If I have a question, I want the answer reasonably quickly or I’m just not going to use the software you’re providing. If I’m nice, I’ll leave a post on the bug tracker that the install/getting started documentation didn’t work.
Forums serve no purpose anymore.
Right now, I’m going to stop using element/matrix again for the forseeable future because there are no communities with public rooms I’m interested in.
- Comment on FLOSS communities right now 9 months ago:
Matrix isn’t competing with the experience of setting up another account on a different platform, with email, username, passwords, recovery key, display theme, notifications settings, content warnings, etc…
It’s competing with being able to click on a link to join a subgroup of a social network that people are already a part of and already signed into.
- Comment on FLOSS communities right now 9 months ago:
The people in this thread are open source power users who don’t get and don’t want the features that discord offers. It’s no surprise you’d rather have your forum back. I don’t think that’s how it’s going to work.
Privacy is good and what discord does is bad. But don’t lecture me on how convient and nice it is to use or run something like matrix, if this is your idea of a user onboarding experience:
- Comment on FLOSS communities right now 9 months ago:
This is objectively not true, because social network effects are in place and there is a switching cost.
- Comment on What's stopping you from coding like this ? 9 months ago:
Downgrading to a Floor-Top device? Sounds like you can’t go any lower, no thanks.
- Comment on ‘Zombie Offices’ Spell Trouble for Some Banks - The New York Times 9 months ago:
That is true, nevermind me.
- Comment on ‘Zombie Offices’ Spell Trouble for Some Banks - The New York Times 9 months ago:
This is a good post, but I’m not sure it belongs in technology. Hmm.
- Comment on Apple Vision Pro Owners Are Struggling to Figure Out What They Just Bought 9 months ago:
Eh. It’s a bit more handwavey than that. It’s whatever you want it to be.
Virtual reality was supposed to be simulated, but “actual still science fiction” levels of simulated. seamless 3d environment, intercepting nerve signals to look and intuitively control an avatar or ready player one had a haptic suit.
AR stems from that and was supposed to be “the real world, but cyber”. Or “VR, but with real world elements”. In the novel “virtual light”, it’s supposed to overlay that “datasturce of cyberspace” on the real world. Even then it was never really clear what purpose cyberspace as a 3d world would have, what data looks like or should look like, and what the advantage of that visualization would be. Or why would rather see that than what the world looks like.
Mixed reality is also that. Imo. It sounds the same to me too.
The whole thing is like hand gesture control. It looked great in minority report, but we had it since one of the 2010s xboxs and it went absolutely nowhere.
- Comment on Palworld isn’t slowing down, hits 19 million players across Steam and Xbox 9 months ago:
There may be a few catches here and there, but overall the game works, the world is pretty big / big enough and the features are well designed and well paced enough to keep people entertained for several dozens of hours.
- Comment on Palworld isn’t slowing down, hits 19 million players across Steam and Xbox 9 months ago:
It’s just a well made game in an era of badly made games that hype themselves up bigger than they are.
Palworld is “just” good monster collection, good combat and some good survival crafting. I’m not going to play it, but it’s very easy to see the appeal.
It’s like the newer doom games. They’re “just” good shooters. You “just” get to go through well built levels, nice visuals and good music.