majken
@majken@lemmy.world
- Comment on What are some of your favorite Master System memories? 6 days ago:
When I was around 7-8 years old I’d get up early some Saturday mornings and do some simple chores around the house. Things like vacuum the living room and clean my room. Then I’d ask my parents for some money to go rent a Sega Master System and a couple of games. The console was around 5€ and the games 2€ each.
There was a gas station around a kilometer from our house that rented out games. So I’d go there, ask for a console, pick a couple of games, some candy, give them my personal details and hand over the money. Then carry the stuff back home.
I rented and played a bunch of different games like Psycho Fox, Ghost House, World Games and Alex Kidd. But the games I really fell in love with were games like Wonder Boy III, Miracle Warriors, Lord of the Sword, Spellcaster and Phantasy Star.
My older brother and me would take turns playing. For RPG’s I’d go to bed early and get up early while he’d stay up late. So we would essentially play in shifts. The console and games needed to be returned at 18:00 on Sunday, so we’d try to get the most out of it.
My brother fell out of gaming and doesn’t remember half of the games we played. But I still treasure those weekends and remember all the Master System games from my childhood.
- Comment on Hollow Knight: Silksong Sparks Debate About Difficulty and Boss Runbacks 4 weeks ago:
Yes, community mods that add accessibility options are great. But unfortunately they’re generally limited to certain platforms.
- Comment on Hollow Knight: Silksong Sparks Debate About Difficulty and Boss Runbacks 4 weeks ago:
High difficulty is not good game design. Making a game more approachable through lower difficulty settings with additional checkpoints doesn’t make it worse for people who like a challenge. It just makes it enjoyable to more people.
Claiming it’s down to “artistic vision” just feels dishonest. You could claim Studio Ghibli movies should never be dubbed or subbed. You just have to learn Japanese to enjoy them, just don’t watch them if that’s not for you… but why? How is it a bad thing if more people can enjoy something?
Cup Head is a great example. It’s a fantastic game with an art style that younger kids love. But it’s too difficult for most kids, which doesn’t make the game better, it just locks them out from a game they’d otherwise love.
- Comment on ARC Raiders Is the Most ‘It’s Fine’ Game We’ve Played in a While - IGN 5 months ago:
I’ve been playing Tech Test 2 on Xbox and I think it’s fantastic. Huge fan of The Finals so this has been on my radar for the past year or so. The game looks great and I love the art style. It’s like stepping into 70s sci-fi, like Atari’s Missile Command cover art, in the best way possible. Fun gameplay, interesting mechanics and a lovely mix of ideas that work well together. Definitely looking forward to the release.