majken
@majken@lemmy.world
- Comment on Hollow Knight: Silksong Sparks Debate About Difficulty and Boss Runbacks 1 week ago:
Yes, community mods that add accessibility options are great. But unfortunately they’re generally limited to certain platforms.
- Comment on Hollow Knight: Silksong Sparks Debate About Difficulty and Boss Runbacks 1 week ago:
High difficulty is not good game design. Making a game more approachable through lower difficulty settings with additional checkpoints doesn’t make it worse for people who like a challenge. It just makes it enjoyable to more people.
Claiming it’s down to “artistic vision” just feels dishonest. You could claim Studio Ghibli movies should never be dubbed or subbed. You just have to learn Japanese to enjoy them, just don’t watch them if that’s not for you… but why? How is it a bad thing if more people can enjoy something?
Cup Head is a great example. It’s a fantastic game with an art style that younger kids love. But it’s too difficult for most kids, which doesn’t make the game better, it just locks them out from a game they’d otherwise love.
- Comment on ARC Raiders Is the Most ‘It’s Fine’ Game We’ve Played in a While - IGN 4 months ago:
I’ve been playing Tech Test 2 on Xbox and I think it’s fantastic. Huge fan of The Finals so this has been on my radar for the past year or so. The game looks great and I love the art style. It’s like stepping into 70s sci-fi, like Atari’s Missile Command cover art, in the best way possible. Fun gameplay, interesting mechanics and a lovely mix of ideas that work well together. Definitely looking forward to the release.