ZOSTED
@ZOSTED@sh.itjust.works
- Comment on Zelda. The minish cap 6 months ago:
I loved it and didn’t finish it either, only I don’t even have an excuse. Maybe I just got stuck.
- Comment on What's your favorite game that you will NEVER finish? 10 months ago:
Ohhh too many to count. But the one that comes to mind is Demons Souls. I play all of the Souls games, but I just not built to finish a game like that.
- Comment on You can only pick one 10 months ago:
fair
- Comment on You can only pick one 10 months ago:
But what if you’re just glancing across the recommended thumbnails and learning things you don’t want to know
- Comment on You can only pick one 10 months ago:
Amazon, if I could figure out a way to cost them mad money, like getting AWS Snowball to ship servers back and forth, forever.
Otherwise the Chrome one sounds the best.
- Comment on I'm looking for games with unique or experimental game design 1 year ago:
+1 Heaven’s Vault. Gets you thinking in totally different ways.
- Comment on Quake 1 holds up really well! 1 year ago:
I’m with you - a really beautiful vanilla map, that pushes the visplanes, is much more impressive than a limit removing equivalent. I’m not saying that the latter maps lack artistry, but vanilla requires that you look at your map from every angle in almost excruciating detail. The result – to me – just feels that much more intentional/authorial.
OK now I’m definitely sounding pretentious :p
- Comment on Quake 1 holds up really well! 1 year ago:
I think you’re on to something. There’s something more “grokkable” about Doom’s 2.5 maps (some more than others, admittedly), both as a player and maker. And I think it shows in the incredible number of Doom maps people have made over the years.