Malix
@Malix@sopuli.xyz
Internet-urpo pahimmasta päästä.
- Comment on Cyberpunk 2077 released in December 2020. Almost 4 years later, what is your opinion on it? 1 week ago:
Similar thoughts here. I was playing it on fairly high end pc as well from day 1 (wasn’t really patient with it… yea…) - Sure there were some funky glitches (eg. occasionally T-posing nude on bikes) here and there, but nothing game breaking. But that’s not to say those things didn’t happen to others, but I’ve understood the game was an absolute shitshow on ps4.
- Comment on Fallout 4 is a great game with big flaws 4 weeks ago:
It’s been a while since I last played fallout 4 - outside of Fallout: London, while it’s “technically” the same game, it’s not. Haven’t played the “next gen” patch version.
Anyhoo:
Right there with you about the settlements.
Building my own fortress just for the sake of it? Sure, but functionally literally a single container box, few crafting tables, bed and maybe walls if you really want to is needed. I don’t mind some settlers to make the place a bit more lively, but they have absolutely zero agency of their own. I just can’t be bothered to micromanage a bunch of idiots who seem to be starving until you literally hold their hand and make them farm the plants that were right next to them all the time. Haven’t tried sim settlements mod.
The thing that starts to really annoy me is how some settlers seem to get captured by bandits all the time. My “favorite” was this one lady who got captured on weekly basis, and was held every week in the same bunker, tied down on the same spot. After several rescues the bandits just stopped respawning, so she was just sitting in the bunker tied down and all the doors were open. I like to imagine it was her kink and not just badly implemented repeating quest. Eventually I just stopped caring, it was getting stupid - even in Fallout’s standards. In general the generated “quests” are fine, but they start to repeat pretty quickly.
My preferred method was just to mod carry weights to zero and vacuum everything scrap looking on my adventures and craft away - I know I could just consolecommand in the parts, but I’d rather do some collection on my own.
The adventuring in F4 was pretty great, I did enjoy snooping around the city and doing odd jobs here and there. I’ve played the game few times to like lvl 60-whatever but never finished the main quest - furthest I’ve gotten was apparently to start pushing the final attack to the institute but I just couldn’t be bothered. I did finish the dlc’s, tho.
All in all, kinda feels like it’s the middle of the road Bethesda-game, decent-ish on it’s own, better with mods.
- Comment on Just finished Doki Doki Literature Club, what a fucking rollercoaster 5 weeks ago:
As someone who has gone through the freebie version of the game, is the Plus -version’s content worth revisiting it?
- Comment on Grim Fandango 1 month ago:
Grim Fandango is great, and the remaster with mouse controls is absolute peak with the added traditional mouse point&click interface. Though, mouse controls don’t really work for every occasion in the game, but it’s pretty minor issue overall.
Shame the remaster couldn’t really clean up the cutscenes, as those are VERY crunchy with the late 90’s video compression. Kinda same for the static backdrop graphics. The in-game lighting did get a lot nicer!
I’ve been meaning to test out hexagon.codes/grimhd - someone seems to be ai-upscaling the backdrops to modern resolutions & color depths, they seem very nice on the screenshots. So you know, disclaimer: haven’t tried it myself, can’t endorse it, and if you do: scan it for nasties first.
- Comment on Eternal darkness: Saniety's Requiem, the game that deserves a spiritual successor but can't get one 1 month ago:
Eternal Darkness is one of the very few horror games I’ve played AND completed - well not 100%'d but played through twice, once on GC and once emulated.
The game kinda waters down the whole sanity thing as you can just magick your sanity back up. Same for health, and magick goes up by just running in a circle for a bit. So essentially you can just max all meters all the time.
Either way, it’s a neat game. Even for those who are not really into horror games, as the game isn’t really that spoopy - and this is coming from someone who just generally can’t with horror games.
- Comment on What have you played this week? 3 months ago:
it’s been multiple eternities since I’ve played 3 or NV. 4 I’ve played more recently, but that was … basically when the last dlc dropped? So… memory of those games not really the sharpest.
London is mechanically almost identical to 4 (duh? because mod, duh.). The parts of the main-story I’ve done has been great. I recall preferring side and dlc missions over main-plot in 4, but I was pretty into the main stuff (dlc or not) in NV.
some thoughts about it in no specific order:
- I’m around 20 hours in, and it feels like I’ve only started. Plenty of map markers opened, but VERY little of actual land area explored.
- there seems to be less emphasis on settlements, haven’t had a permanent residence (storage, bed) so far, been storing my junk in some friendly town crafting stations which don’t seem to de-spawn stored stuff (as tipped in the mod’s discord).
- but settlements are apparently still a thing (not sure how I feel about it, they were the worst part in 4, imo) - haven’t aquired a settlement yet.
- it’s bit more difficult than 4, ammo is a bit scarce and some enemies are ridiculously tanky, even at normal difficulty.
- the early game can be a bit brutal, but eases off as you get levels (ref: at ~10-15h or so in, I was finally able to take enemies down with confidence)
- The city is HUGE and dense (requires some more grunt from the computer than base-game), there’s things to do and see in every corner, a lot more buildings to enter.
- “level design” is mostly great, but there have been places where the route forward/mission critical progression item was hidden by all the clutter and generally darker lighting.
- the level design also contains surprisingly deep puddles here and there on the streets, and those build up radiation QUICKLY. Bodies of water in this game are dangerous.
- Food and other non-stimpacks seem to be in quite a big role, at least in early game. IIRC fallout 3/nv/4 basically showered the player with stimpacks.
- Voice acting is pretty good, if a bit hammy at times.
I recall enjoying all fallout games, some more than others. I mostly mod for convinience (eg. busywork, carryweight) so I’m not really playing the game(s) as intended. And this one is great… if a bit buggy here and there - but not any more so than actual Fallout games. :D
I totally recommend London, but it comes with an asterisk: the mod requires tweaking, and depending on your computer-skills it can be either “man, this is obvious” to “wtf am I doing”. Config-file editing and extra mods are required to get it actually working. Def recommending Mod Organizer 2 as well. Also, if your base fallout 4 (and dlc) are from steam, you need to downgrade from the “Next gen update”. I’m fairly sure there’s good step-by-step how-to’s to get it set up at this point.
- Comment on What have you played this week? 3 months ago:
does Fallout:London count for patient gamers? Fallout 4 is old, but the mod itself is new. That mod has consumed all my gaming hours so far.
- Comment on Looking for games that feel like a summer adventure 3 months ago:
A Short Hike. Essentially a short, cute animal-characters “collectathon” walking-sim/3d-platformer with some low-stakes “arcade” bits here and there. The low-res pixel-effect can be turned off.
AER: Memories of old. Quite a bit in same vein as Rime/Sable, travel between floating islands and participate in low-stakes puzzles/platforming. Pretty charming, imo… and short. Can be finished under 2 hours.
- Comment on What's your favourite era for video games? 6 months ago:
Hell yea, Indy Atlantis is absolute peak… then again so is most of lucasarts point&click adventure games.
Man I wish the teased sequel for atlantis was actually made :/
- Comment on Older patient gamers: what is your preferred gaming platform? 6 months ago:
I guess I’m in the older segment as I’m in my 40’s, and still basically exclusively a pc-guy, making a slow but somewhat sure transition over to penguin themed os from windows.
I do play some older console games (via emulation), adventure games (scummvm <3) and quite a bit of modern pc singleplayer/coop titles. My go-to launchers are Steam and GOG.
Sure, pc maintenance can be a lot at times, but I’m a nerd and tinker on my pc a lot anyway, so it just happens.
- Comment on Fallout 4 6 months ago:
what I meant was that their site lists 3 different chapters as different downloads, each newer requiring the previous ones.
haven’t delved in their documentation yet, I’m assuming these are stacking changes/quests somehow, but… dunno. I’ll read into it.
- Comment on Fallout 4 6 months ago:
…that actually sounds interesting, Might need to look into that. My original plan was just to mod in infinite carryweight and such and just pick a direction and go on an adventure but now I’m reconsidering.
So how does the sim settlements thing work, if I’m going with it, do I need to (or want to?) install all the chapters, or should I add those once “I’m done” to move it along?
- Comment on Fallout 4 6 months ago:
It’s been a hot minute since I last played F4. But now that a friend of mine roped me into F76 I’ve been itching to get some F4 action in between the sparse F76 sessions, esp. since the big update is just around the corner.
IIRC the perks system in F4 requires you to have stats in the SPECIAL -stats to open up the stat related perks, and then choose to spend the perks points to those instead of the stats. Other perks are given as rewards from (side?) quests - if memory serves, but it’s been a while.
I did enjoy the adventuring aspeects of F4, but the settlement management was pure agony. The more you build the settlements, the more attractive they become for mutant/bandit/whatever attacks. If you don’t build them, the settlers moan about not having places to sleep or food to eat. Even if you build them everything, the idiot settlers can’t figure out themselves to start farming if there’s no food, instead they require the player to specifically assign them for the task.
Other than the settlement management, the game is great, but as it’s bethesda creation it gets better with mods. I recall esp. enjoying mod which removed ambiguity from dialogue choises and just showed the actual lines instead of “snarky” or “okay” or whatever.
As far as companions go, I do enjoy “the private detective” as a companion, if I had to choose, but mostly I prefer going in alone, as the companions can be dumb as left boots. Died so many times because the idiots walk into all the traps imaginable. And the “stealth archer” doesn’t need companions, they’re powerful and broken like in every Bethesda -game :P
Last time I played my VATS got glitched and didn’t work anymore, apparently this has something to do with vault 114 & is a known issue. Didn’t bother me one bit and I kept on playing without it. IMO, the game got better without VATS.
Tips? Nah, you do you. The game turns into power fantasy regardless of what you do. But in general talk to everyone and do listen in on the radiochannels which can pop out randomly out there, there’s always something cool or funny to find.
- Comment on How to revitalize this sub? 6 months ago:
I‘d post about games I‘ve played lately (like Unravel) but I feel like „was a cool game with a cool style which made me enjoy the graphics even today and was interesting to platinum“ doesn‘t start much of a discussion.
I’ll be the first to admit I mainly lurk, but I’d be interested to read about games people find interesting. Who knows, might be a title which flew under my radar and was one introduction away from being my all time favorite.
But yea, the “what are you playing” threads were fun reads.
- Comment on Hey, I'm new to GitHub! 8 months ago:
absolutely, but they were in general (IIRC) suggesting them for the main downloads, but just not telling anyone outside the comments, which was the weird part
- Comment on Hey, I'm new to GitHub! 8 months ago:
not only the ux, some devs make it absurdly confusing to find a binary.
I don’t want to throw anyone under the bus, but there’s this one niche app.
their github releases at one point were YEARS out of date, they only linked to the current version in seemingly random issue reports’ comments. And the current versions were some daily build artefacts you could find in a navigation tree many clicks deep in some unrelated website. And you’d better be savvy enough to download a successfully built artefact too. And even then the downloaded .zip contained all kinds of fluff unnescessary for using the app.
The app worked fine, sure, but actually obtaining it was fairly tricky, tbh.
- Comment on What is on your to-play list for 2024? 9 months ago:
welp. Maybe I’ll check some gameplay video and wait for discounts & it releasing from epic-jail :)
- Comment on What is on your to-play list for 2024? 9 months ago:
“community patch” is technically wrong, a remedy dev made it on their free time and got permission to release it as a mod (I suppose this is so remedy doesn’t need to test/validate/etc it for different platforms or such).
But, yea, the patch is great! Also, linky for those interested: …pcgamingwiki.com/…/2581-control-hdrultrawidedlss… or www.nexusmods.com/control/mods/90?tab=description
- Comment on What is on your to-play list for 2024? 9 months ago:
I keep hearing AW2 is great, but… tbh I didn’t much care for the first AW (and haven’t played the dlc/expansion?). Kinda found the combat really annoying to deal with, but I was interested in the story. Does the sequel do combat any differently?
- Comment on What is on your to-play list for 2024? 9 months ago:
I’m trying to play through Control, finally. It’s been sitting on my to-do list for ages.
Playing on PC, with the unofficial patch (improves RT, texture streaming, stability, newer dlss… all the good stuff) and settings cranked. It’s pretty dope tbh. I definitely suck at it, but the accessibility options (extra damage/health/regens etc) are pretty nice to scale the difficulty to my level.
Got to enjoy the SCP vibes and brutalist architecture. And Ahti, ofc.
- Comment on what the hell is happening in ultramarine linux 10 months ago:
Yes, Inquisitor, that user right there.
- Comment on Best games that can be completed in under ten hours? 10 months ago:
Brothers - Tale of Two Sons …steampowered.com/…/Brothers_A_Tale_of_Two_Sons_R…
Gamepad required, but pretty dope and short puzzle-ish fantasy adventure about 2 brothers who go on an adventure to get medicine for their father. Bit of a tear jerker. Few hours at most for length. If you’re not into somewhat somber (or downright depressive) subjects, steer clear.
Catquest store.steampowered.com/app/593280/Cat_Quest/
Kinda like topdown zelda-game, but with cats and obscene amounts of cat puns. About 6 hours ish, give or take.
Gunpoint store.steampowered.com/app/206190/Gunpoint/
Scifi-noir puzzle platformer, ish. Basically you infiltrate, steal info, try not to be seen, get out. You climb walls/ceilings, tap into buildings circuits to control doors/lamps/elevaters/whatever to lock/smack guards to avoid detection or downright down them. Absolutely banger electronic/jazzy soundtrack. Bit janky with resolution as it is 2d game, wouldn’t recommend using anything above 720p.
Perspective store.steampowered.com/app/1109410/Perspective/ (free!)
Another puzzle platformer, but the platformer character is separate character from “you”. You move in “fps”, and depending on how you leave the “camera”, that forms the path for the 2d platformer dude. Difficult to explain in brief, but if you check the gameplay video it should clear it up.
- Comment on [deleted] 10 months ago:
I wouldn’t call enemies on the way as grinding, but those you need to repeatedly fight without real progression def. are.
But all in all sounds good, maybe I do need to check this game out, finally
- Comment on [deleted] 10 months ago:
Game length isn’t an issue. It’s mostly a question about meaningful content to me.
I really wouldn’t like to do same thing over and over (eg. Kill 100 of x, or whatever). But it’s a wishy-washy distinction since I do enjoy diablo-like arpgs too. So… :D
But I take this game is more about story than combat mechanics… Is it? But there probably is quite a bit of combat regardless.
- Comment on [deleted] 10 months ago:
As an outsider to the genre, how grindy is it?
I’ve watched some jrpgs as letsplays and it really seems the genre likes massive number of random encounters and grinding these encounters in hopes of exp or rare items. …and tbh it looks so tedious.
How much, if any, does this game have? Optional or not.
- Comment on Games that my non-gamer girlfriend can watch me playing? 11 months ago:
imo, the funniest part of the game is listening to the player(s) repeatedly stating things from the game like cavement.
“baba is you, rock is push, water is sink… what? ok ok, rock is float… AARGH”
- Comment on Correcting > Helping 11 months ago:
tbh, I prefer Cole’s Law
- Comment on Costume Quest 1&2 - looking for recs for similar games 1 year ago:
Knights of Pen & Paper, perhaps?
Essentially, your party is literally a group sitting at a table, dressed up as their characters and… you go trotting over a fantasy land. The combat is fairly simple and the game overall is quite tongue in cheek. You spend in-game gold to decorate your game room, add snacks/drinks to the table, etc - all of which nets you bonuses, IIRC.
I’ve only played the first game (the +1 edition), no idea if the sequel is good or not. Galaxy of Pen & Paper is a scifi version of the same, afaik.
The game was originally on ios/android, so it doesn’t come as a surprise that it does have the option to buy gold. I sure didn’t need it when I played the 1st game, but, I still think it’s worth mentioning, in case you’re entirely against it.
- Comment on Hard platformers with banging chiptune soundtracks? 1 year ago:
the game from steam also comes as a nes rom-image, you can use it any nes emulator. I used Mesen, got quite a bit more customization & scaling options etc… and save states because I suck at it :D
- Comment on Hard platformers with banging chiptune soundtracks? 1 year ago:
that one vertical up/down fall -flashbacks still haunt me.