Malix
@Malix@sopuli.xyz
Internet-urpo pahimmasta päästä.
- Comment on Day 267 of posting a Daily Screenshot from the games l've been playing 59 minutes ago:
I’m a bit two minds about Content Warning - on one hand, it’s simple to pick up and it’s definitely goofy and, fun? But lack of meaningful permanent progress kinda brings it down for me.
Essentially, you can do “fine” with the basic gear (camera, flashlights), but you get more views (ie. money) with better gear - assuming you actually can capture some footage the game-logic deems worthy. Lost items can occasionally be found in the spoopy-place later on, but not guaranteed. Also replacing/buying new gear is kinda expensive, and dead teammates cost money to bring back (but you can’t go to debt because of it, iirc, so that’s nice).
The runs, at least for us, are usually VERY short, like few minutes in and out. Your runs are limited by oxygen, health and amount of footage you can record - which is 30s. so make it count. So basically how the runs go:
- find the first monster
- goof with it and try not to die
- okay steve died while goofing with the monster, but I got it on film!
- RUN AWAAAY with camera set in selfie-mode and try not to die
Usually monsters can be found very quickly, sometimes it takes a while. But usually run is over in few minutes, the prepwork before taking a dive tends to take longer :D
AFAIK There are some “hidden puzzles”, like combine some bones or whatever to summon a spoopy secret monster or such, but I haven’t seen them myself, just seen some mentions about them occasionally.
Also, It has mod support too. We tried a few:
- longer/infinite film - initially we thought this would be great, but that just defeated the whole point, recorded footage started to drag on and on and on… Short film forces you to really asses the situation and only record peak footage, instead of meandering nonsense.
- More/infinite money - While it was dope to finally test the equipment we were usually too
stupiddrunkbad to be able to afford them, the items range from useless single use toy to needlessly expensive for what they are. - More days - same, kinda defeats the point.
Maybe a bit more durable dudes or longer/infinite oxygen tanks would do, dunno.
Doesn’t sound like a glowing recommendation, but in general I’ve never had bad time in the game. The runs are just over bit too quickly, but then again starting a new doesn’t take long either. It’s decent at minimum.
- Comment on Day 266 of posting a Daily Screenshot from the games l've been playing 1 hour ago:
are you using some app to use fsr in older games, or is that just baked into the amd drivers/software now?
- Comment on Day 267 of posting a Daily Screenshot from the games l've been playing 1 hour ago:
Our group got Lethal Company - and promptly refunded, none of us really felt it. Later “Content Warning” was given free, which we got and still occasionally play, it’s okay - if a bit jank. We’ve been discussing about this one, but it just screams streamer/youtuber-bait to me, and while it is exceptionally fun to watch good streamers having a banter and laughs. I dunno if it holds as well for us, it kinda feels like we’d play it once or twice and then drop it entirely.
Visually the game is on point, though. The southpark-esque “canadian” way the robot-characters talk is hilarious, and the slight eye movements really sell it.
- Comment on Day 266 of posting a Daily Screenshot from the games l've been playing 1 hour ago:
oh I wasn’t going to go on a rampage about fake pixels or anything, honest question about performance. Kinda wild it tanks that hard beyond 1440p. There’s few games where I run DLSS even if performance-wise it isn’t neede - just because it does better job with antialiasing than whatever TXAA/TAA/FXAA/whatever postprocess AA there usually is. A lot less crawling pixel edges in fine details etc.
Also, just heads up if you ever intend to go for Arkham Knight - IIRC the good ending requires finishing all joker stuff (incl. the collectible trophies). I got no time for that nonsense so just watched the ending on youtube after getting bad ending. :D
- Comment on Day 266 of posting a Daily Screenshot from the games l've been playing 1 day ago:
Arkham City is great! Plays well, sounds dope, looks still pretty darn good. The artstyle is still a nice balance between realistic and stylistic, which doesn’t age as hard as realistic, imo.
Got to ask, FSR really needed? Shouldn’t this run at 4k even at fairly modest/toaster-ish pc now? Or does FSR provide better antialiasing results than whatever the game does without it?
100% arkham asylum, but bailed out of that plan on city - the amount of collectibles, challenges and secrets was just too much. (And then Arkham Knight came along and turned it way past 11, didn’t bother to finish the game because screw those Joker races.)
- Comment on 'You're a very long arm. You steal things. It's a comedy game,' explains developer of comedy game where you steal things with a very long arm 2 weeks ago:
oh DERP, how did I even forget that one.
- Comment on 'You're a very long arm. You steal things. It's a comedy game,' explains developer of comedy game where you steal things with a very long arm 2 weeks ago:
and the hand kinda is reminiscent of the sausagedog from it too, different devs though.
- Comment on Styx: Blades of Greed | Reveal Trailer 4 weeks ago:
if you enjoy stealth games, sure!
The main idea is that Styx is smaller than humans, so direct combat is never an option. Stealth takedowns, traps and such are the tools here. The enemies are delightfully stupid: sure, once you’ve been spotted they give you a chase and smack you about, but they also go back to their patrols if you manage to escape and hide for a bit. The usual “huh, must have been the wind” thing.
Gameplay can be a bit quicksave/quickload if that’s how you want to play it. Levels are generally huge, but end up somewhat being obstacle courses with few routes which zigzag around the direct path through them.
The games are a bit “eurojank”, sure, but imo, very enjoyable. But I am the kind of gamer who takes hours per level just so they can knock out EVERYBODY in the level, without raising alarms, just because that’s fun to me, so I might be a bit biased. :P
All in all, since you already got them, give them a whirl? The first levels tell you pretty fast if you like the gameplay or not.
- Comment on Styx: Blades of Greed | Reveal Trailer 4 weeks ago:
I JUST started replaying Styx -games, can’t wait for this one!
- Comment on Steam Deck / Gaming News #3 5 weeks ago:
high-fps abuse looks GREAT! I honestly thought the SDL sourceport (?) that’s existed for years already had that, but apparently not.
Might have to revisit the game at some point
- Comment on Weekly Recommendations Thread: What are you playing this week? 2 months ago:
I’ve mostly thought about playing Balatro, but haven’t gotten around to it as I’ve only watched numbers go big in Untitled Space Idle (idler/clicker/absolute-timewaster).
It’s been a slow gaming week for me. :D
- Comment on Cyberpunk 2077 released in December 2020. Almost 4 years later, what is your opinion on it? 5 months ago:
Similar thoughts here. I was playing it on fairly high end pc as well from day 1 (wasn’t really patient with it… yea…) - Sure there were some funky glitches (eg. occasionally T-posing nude on bikes) here and there, but nothing game breaking. But that’s not to say those things didn’t happen to others, but I’ve understood the game was an absolute shitshow on ps4.
- Comment on Fallout 4 is a great game with big flaws 5 months ago:
It’s been a while since I last played fallout 4 - outside of Fallout: London, while it’s “technically” the same game, it’s not. Haven’t played the “next gen” patch version.
Anyhoo:
Right there with you about the settlements.
Building my own fortress just for the sake of it? Sure, but functionally literally a single container box, few crafting tables, bed and maybe walls if you really want to is needed. I don’t mind some settlers to make the place a bit more lively, but they have absolutely zero agency of their own. I just can’t be bothered to micromanage a bunch of idiots who seem to be starving until you literally hold their hand and make them farm the plants that were right next to them all the time. Haven’t tried sim settlements mod.
The thing that starts to really annoy me is how some settlers seem to get captured by bandits all the time. My “favorite” was this one lady who got captured on weekly basis, and was held every week in the same bunker, tied down on the same spot. After several rescues the bandits just stopped respawning, so she was just sitting in the bunker tied down and all the doors were open. I like to imagine it was her kink and not just badly implemented repeating quest. Eventually I just stopped caring, it was getting stupid - even in Fallout’s standards. In general the generated “quests” are fine, but they start to repeat pretty quickly.
My preferred method was just to mod carry weights to zero and vacuum everything scrap looking on my adventures and craft away - I know I could just consolecommand in the parts, but I’d rather do some collection on my own.
The adventuring in F4 was pretty great, I did enjoy snooping around the city and doing odd jobs here and there. I’ve played the game few times to like lvl 60-whatever but never finished the main quest - furthest I’ve gotten was apparently to start pushing the final attack to the institute but I just couldn’t be bothered. I did finish the dlc’s, tho.
All in all, kinda feels like it’s the middle of the road Bethesda-game, decent-ish on it’s own, better with mods.
- Comment on Just finished Doki Doki Literature Club, what a fucking rollercoaster 5 months ago:
As someone who has gone through the freebie version of the game, is the Plus -version’s content worth revisiting it?