misk
@misk@sopuli.xyz
- Comment on The History of 120 Star's Early Era 1 week ago:
Added channel name to the title which I usually do, but forgot to in this case. People who’ll be interested will probably know if they want to see it since Summoning Salt is a household brand but for others it might be a bit too niche and that’s fine too.
- Comment on The Eras of GPU Development 1 week ago:
Apologies to the elderly for posting it here.
- Submitted 1 week ago to retrocomputing@lemmy.sdf.org | 1 comment
- Comment on MiSTer FPGA: SharpX1 core WIP 1 week ago:
Wondering if we’ll see X68000 core one day, I’m very interested in that Japanese Amiga.
- Submitted 1 week ago to retrogaming@lemmy.world | 2 comments
- Submitted 1 week ago to retrogaming@lemmy.world | 2 comments
- Submitted 1 week ago to retrocomputing@lemmy.sdf.org | 0 comments
- Celebrate 50 years of Microsoft with the company's original source code | Bill Gateswww.gatesnotes.com ↗Submitted 1 week ago to retrocomputing@lemmy.sdf.org | 5 comments
- Comment on Lemmy vote aggregation idea 1 week ago:
It can’t be stopped this way but this is just some friction or increasing barrier to entry to discourage it. Most people are lazy and will just drop it as not worth the effort, and the most persistent will be annoying no matter what you do.
- Comment on Best starter hands-down 2 weeks ago:
He’s the number one in the Pokédex and in my heart.
- Comment on Does Anyone Else Find the Sega Genesis' Sound Annoying? 2 weeks ago:
I didn’t mean audio filters but you’re probably using Kega, right? Might want to check Genesis Plus GX core in Retroarch. See the docs here: docs.libretro.com/library/genesis_plus_gx/
By an off chance it’s also possible that something weird is happening to sampling rate, like your digital output only works at 48khz while Genesis outputs 44khz. Makes it sound horrible for sure. Happened to me on some occasions on Mac with a modern USB-C display recently (but like in general and not emulators).
Mega Drive/Genesis FM[genesis_plus_gx_ym2612]
Select method used to emulate the FM synthesizer (main sound generator) of the Mega Drive/Genesis. ‘MAME’ options are fast, and run full speed on most systems. ‘Nuked’ options are cycle accurate, very high quality, and have substantial CPU requirements. The ‘YM2612’ chip is used by the original Model 1 Mega Drive/Genesis. The ‘YM3438’ is used in later Mega Drive/Genesis revisions.
- MAME (YM2612) [mame (ym2612)] - Selects MAME (YM2612) [original Model 1 Mega Drive/Genesis] as FM synthesizer method which is fast and fullspeed.
- MAME (ASIC YM3438) [mame (asic ym3438)] - Selects MAME (ASIC YM3438) [later Mega Drive/Genesis revisions] as FM synthesizer method which is fast and fullspeed.
- MAME (Enhanced YM3438) [mame (enhanced ym3438)] - Selects MAME (Enhanced YM3438) [later Mega Drive/Genesis revisions] as FM synthesizer method which is fast and fullspeed.
- Nuked (YM2612) [nuked (ym2612)] - Selects Nuked (YM2612) [original Model 1 Mega Drive/Genesis] as FM synthesizer method which is high quality but has high CPU requirements.
- Nuked (YM3438) [nuked (ym3438)] - Selects Nuked (YM3438) [later Mega Drive/Genesis revisions] FM synthesizer method which is fast but has high CPU requirements.
- Comment on Does Anyone Else Find the Sega Genesis' Sound Annoying? 2 weeks ago:
Genesis/MD sound is definitely crunchy but there were multiple different audio chips of varying quality used in various Genesis/MD revisions. I usually play emulated games on FPGA so I can only offer general advice but a modern emulator should allow you to mix and match those. You might want to experiment and see if you like some combination better. It won’t ever be like SNES though as it uses a very different approach to audio.
- Submitted 2 weeks ago to retrogaming@lemmy.world | 4 comments
- Comment on Lemmy vote aggregation idea 2 weeks ago:
Ah, there’s even an option to turn off vote types selectively at the federation level, that’s pretty cool! This is kind of like my other pipe dream of vote weight being different based on whether it’s local or federated.
- Comment on Lemmy vote aggregation idea 2 weeks ago:
I was thinking of this too but then you need to keep track of who’s allowed to vote and that’s weird thing to federate even conceptually.
Something along similar lines is how they do it on Slashdot where users are randomly assigned limited number of points to be used for voting which makes them more precious in general. Tildes is also interesting in that regard because while there are no downvotes there, trusted users can apply labels that serve as something between a reason for downvote and a report. For example comment can be tagged as „noise” for not bringing anything to discussion which automatically ranks it below other comments but not removes it entirely. This prevents jokes being the top reply which is nice. Nothing against jokes but it depends on what kind of content you want others too see on your platform.
- Comment on Lemmy vote aggregation idea 2 weeks ago:
What’s important is that it’s possible if you don’t like any other instance. Maybe once Lemmy gets popular we’ll get commercial hosts offering to spin up a Lemmy instance the same way they offer WordPress.
- Comment on Lemmy vote aggregation idea 2 weeks ago:
To me the idea is more important than implementation details because those can be worked out in many different ways as you’ve noticed. If you know what is the goal then you can adjust if you see things not working out as intended.
The most basic approach would be to get positive/negative ratio and decide how much in the middle is still 0.
- Comment on Lemmy vote aggregation idea 2 weeks ago:
Does electoral college allow you to create a state whenever you feel like?
- Comment on Lemmy vote aggregation idea 2 weeks ago:
Correct :)
- Submitted 2 weeks ago to fediverse@lemmy.world | 22 comments
- Submitted 2 weeks ago to retronet@lemmy.sdf.org | 0 comments
- Submitted 2 weeks ago to retrogaming@lemmy.world | 0 comments
- Submitted 2 weeks ago to retrogaming@lemmy.world | 0 comments
- Comment on Linear, action hidden gems like The Red Star? 2 weeks ago:
Haven’t played other Nier games but I think older entries are quite different in general. If you didn’t like combat of Automata then it’s probably a dead end.
- Comment on Linear, action hidden gems like The Red Star? 2 weeks ago:
Maybe not that much of a hidden gem but I don’t see it listed in your favourites and I would expect to based on the other entries - Nier: Automata?
- Comment on What features are missing from piefed, or, why aren't we reccommending piefed instead of lemmy? 2 weeks ago:
Apps make or break those platforms. Lemmy apps are way better than even anything Mastodon has. We got really lucky that Lemmy exploded in popularity due to Reddit API changes which meant many app developers gave Lemmy a shot. I probably wouldn’t use Lemmy so much if Voyager didn’t fill the hole Apollo left in my heart.
- Dev Den Tour - One Man's Retro Development Heaven for all to Enjoy | The Retro Collectivewww.youtube.com ↗Submitted 2 weeks ago to retrogaming@lemmy.world | 0 comments
- PC port of Legend of Zelda: Ocarina of Time, Ship of Harkinian, gets a huge Randomizer upgradewww.gamingonlinux.com ↗Submitted 2 weeks ago to retrogaming@lemmy.world | 11 comments
- Comment on GameCube Coming To Nintendo Switch Online With 3 Games At Launch 3 weeks ago:
It was a part of Super Mario 3D All-Stars bundle on Switch 1 although not having an analog trigger kinda sucks. New controller seems to have digital triggers again unfortunately.
- Comment on GameCube Coming To Nintendo Switch Online With 3 Games At Launch 3 weeks ago:
That’s why they sell you a special controller. You can pay to be able to pay for the games you are paying for.