flamingarms
@flamingarms@feddit.uk
- Comment on This fictional CD-ROM about a Knightmare-style game show is secretly this year’s best horror game 2 months ago:
And here’s the itch.io link: minusonepublishing.itch.io/frontiers-of-the-mind
- Comment on [deleted] 4 months ago:
He was allegedly trying to meet up with the minor at Twitch-Con, so you may be right.
- Comment on Images leak of Valve's next game, and it's an Overwatch-style hero shooter 6 months ago:
Oh shit, I hadn’t heard of that. I’ll definitely check it out; thanks for the recommendation.
- Comment on Images leak of Valve's next game, and it's an Overwatch-style hero shooter 6 months ago:
It was a hero shooter MOBA but with some verticality, so that’s about as far as the Overwatch comparison goes. I had a great time with it. I like traditional MOBAs but don’t have the skill/patience/time for them, so hero shooter MOBAs are the perfect way for me to be able to play them more casually. In my opinion, of the few I’ve tried, Paragon was the best implementation of a hero shooter MOBA; the core gameplay just felt really tight to me.
- Comment on Images leak of Valve's next game, and it's an Overwatch-style hero shooter 6 months ago:
Or Paragon even. That game was so fun back in the day before it got killed. If anyone can make something that fun again, it’s probably Valve.
- Comment on I'm announcing a new game today, please let me know what you think! It's a mix of Kingdom and Shadow of the Colossus - GHOSTHERO: Shadow of Vengeance 8 months ago:
Cool idea! I’m not really into survival or tower defense games, but I like the theme and the look of the whole thing. Survival games seem to be getting a lot of attention these days, so I hope you’re able to attract some of that because it seems like a cool idea for those into it.
- Comment on EA flop Immortals of Aveum reportedly cost around $125 million, former dev says "a AAA single-player shooter in today's market was a truly awful idea" 9 months ago:
Props to you for using strikethrough instead of deleting in your edit so the context still makes sense. I think you bring up an interesting point about competitive fps games. I imagine companies structure their development similar to games-as-a-service because they are essentially two flavors of the same thing, right? I had never really considered whether the growth of the competitive scene was part of the drive towards GaaS and away from tight single player experiences.
I think underlying all of this is that publishers want a guaranteed profit margin. That doesn’t exist in art, of course, but they still want it. And if that means choosing what they think is a safe bet, they’ll choose it. I think Bungie made GaaS look way easier than it actually is, and maybe the competitive scene contributed to that too. “Look at all the money these hero shooters are making, let’s get a piece of that pie.” Formulas just never quite work out that simply in real life.
- Comment on EA flop Immortals of Aveum reportedly cost around $125 million, former dev says "a AAA single-player shooter in today's market was a truly awful idea" 9 months ago:
I’m not sure that’s really true that you’re saying about single player FPS games being mostly competitive or that it’s a bad idea. See: Doom, Metro, Ghostwire, Dying Light, System Shock, people seem stoked for Space Marine, etc.
- Comment on FF7 Rebirth demo likely releasing today 9 months ago:
Wait til he hears there will actually be 3 parts.
- Submitted 9 months ago to games@lemmy.world | 17 comments
- Comment on Microsoft sets 16GB default for RAM for AI PCs – machines will also need 40 TOPS of AI compute: Report 10 months ago:
I’m not seeing anyone here praising Microsoft; actually the opposite. Who’s praising Microsoft?
- Comment on Steam no longer supports Windows 7, 8, and 8.1 10 months ago:
You want Valve to develop a version of Steam that circumvents their own DRM to play local files? What would prevent people from using that to pirate things even more easily? I can imagine they’d have some trouble with publishers as well for doing that. There are already largely standardized cracks for steam and emulators for steam; just use that. Regardless, no solution will work for any game using DRM other than Steam, like Denuvo, so you’ll have to rely on pirates for those regardless.
- Comment on PlayStation is erasing 1,318 seasons of Discovery shows from customer libraries | The change comes as Warner Bros. tries to add subscribers to Max, Discovery+ apps. 11 months ago:
Mate, we’ve got it; we understand your position. You don’t need to keep posting it.
- Comment on Boffins convert typing sounds into text with 95% accuracy 11 months ago:
Yeah, the article mentions that exactly - the faster you type the more the accuracy plummets.
- Comment on Worst fear confirmed: You can't launch Modern Warfare 3 without first launching Modern Warfare 2 1 year ago:
Ok!
- Comment on Worst fear confirmed: You can't launch Modern Warfare 3 without first launching Modern Warfare 2 1 year ago:
Ah, the arrogance of not knowing what you don’t know. Except people are telling you that you are lacking knowledge of mergers, and you’re still behaving as if you’re right. So now it’s willful ignorance.
- Comment on Chrome not proceeding with Web Integrity API deemed by many to be DRM 1 year ago:
Ohhhh I see. Yeah, I think Sync uses Chrome too. Sync has an option to always open links in external web browser, so that’s how I got around that.
- Comment on Chrome not proceeding with Web Integrity API deemed by many to be DRM 1 year ago:
Dunno if this is what you mean, but you can definitely set another browser as default. Any context menus will change too: “Open with Firefox”, or w/e you’re using.
- Comment on The Weekly 'What are you playing?' Discussion 1 year ago:
Ah ok, gotcha. Who knows, I might agree once I actually pick the game up. I just don’t want a map filled with what feels to me like filler.
- Comment on The Weekly 'What are you playing?' Discussion 1 year ago:
I just started this too! Agreed on all fronts. It’s gorgeous, the combat is refined and a combination of a lot of great old-school JRPG mechanics, I like all the winks and tongue-in-cheek mentions of classic tropes. I was just really hoping the story wasn’t going where I thought it was going. But now that I have gotten a certain bit in, it feels like it’s going exactly where I think it’s going. But it’s such a self-aware game that I hope I’m wrong. Because you’re right, the characters are actually likeable and do at times subvert tropes, blatantly even like they know we expected them to behave a certain way. Fingers crossed.
- Comment on The Weekly 'What are you playing?' Discussion 1 year ago:
That’s really great to hear. I heard an estimate of the game length elsewhere too. I’m really glad to hear that overall it’s generally a tighter experience rather than including a bunch of collectathons.
- Comment on Google forced to reveal users' search histories in Colorado court ruling 1 year ago:
I’m sure they mean fraud in the colloquial sense, not the legal sense.
- Comment on Intel 'Downfall': Severe flaw in billions of CPUs leaks passwords and much more 1 year ago:
Isn’t the i7-7700k a kaby lake processor?