Okami_No_Rei
@Okami_No_Rei@lemmy.world
- Comment on It's almost the week-end, what are you guys going to play? 2 weeks ago:
I just finished both Borderlands 3 and God of War (2018) so I’m in gaming limbo again.
Leaning toward Stardew Valley, Noita, or finally buckling down to finish Far Cry 3.
- Comment on Have win7 laptop. What to play on it? 1 month ago:
Void Stranger, Chip’s Challenge, BABA IS YOU, and Blackshift are all Sokoban style puzzle games with minimal performance requirements and no need for a mouse.
Siralim Ultimate is a creature collector RPG that will run on a potato and provide endless grinding, if you’re into that.
The Final Fantasy Pixel Remasters of the first six games are all excellent if you’re into JRPGs.
Dungeons of Dredmor if you like rogue-likes, or you could go old-school and pick up NETHACK or ADOM.
- Comment on Games that still need more patience: what games released a year ago (or older) are you waiting for a sale on? Or that need another patch? 2 months ago:
Bunch of games on my Steam wishlist I’m mildly interested in but not willing to pay more than about $10 for, since they’d just wind up sitting in my backlog until I have time to play them. Waiting for a steep sale.
Some of the highlights:
- Sea of Stars
- Cassette Beasts
- Laika: Aged Through Blood
- Ghost of Tsushima
- Armored Core VI
- Lies of P
- Star Wars Jedi: Survivor
- Sonic Frontiers
- Cyberpunk 2077
- Red Dead Redemption 2
- Dark Souls III
- Resident Evil 4 Remake
- Starfield
- Comment on Zelda. The minish cap 2 months ago:
I was a child with extensive free time and limited game options. I spent hours mowing grass to grind shells for the machine.
- Comment on Zelda. The minish cap 2 months ago:
Minish Cap was my first Zelda. I remember using my allowance to buy the strategy guide back in the day so I could 100% it. Lots of nostalgia there.
- Comment on What are y'all buying on the steam sale? 3 months ago:
So far I’ve picked up:
- Dead Cells
- Signalis
- Owlboy
- Starship Titanic
- Balatro
- BORE BLASTERS
- Melvor Idle
- Night in the Woods
- Castlevania: Lords of Shadow - Ultimate Edition
- Dome Keeper
- Pentiment
- Blackshift
- Ouroboros
Having a blast with Balatro to the exclusion of all else.
- Comment on What are the best indie games you've ever played? 3 months ago:
You should be able to play Flushes, Straights, or Full Houses and win in the first Ante without any buffs. Does the -1 hand size from Gold Stake really hurt that much?
- Comment on What are the best indie games you've ever played? 3 months ago:
Abzu fell kinda flat for me after Journey, but The Pathless more than makes up for it. It seems to be set in the same world as both prior games and has several references to each, so playing the first two does make it more rewarding to play.
I definitely recommend it since you liked Journey. The movement and combat feels great. It’s refreshingly short and focused for an open world exploration game, so it respects your time, and it also has some excellent storytelling with plenty of nice emotional highs and lows. It’s a worthy successor.
- Comment on What are the best indie games you've ever played? 3 months ago:
Agreed. The art looks straight out of an anime, and Dust’s combat animations are really smooth and satisfying. I think the cutscenes looked really good, too, but it’s been long enough that I don’t remember.
- Comment on What are the best indie games you've ever played? 3 months ago:
You say that, but I never made a spreadsheet to optimize my Slay the Spire runs. Balatro is way harder and more random.
Still fun though. I’m 50 hours into Balatro and loving every minute of it. Just made a hand calc spreadsheet last night as I’m pushing into blue stakes and need to optimize every move to keep the numbers going up.
- Comment on What are the best indie games you've ever played? 3 months ago:
Outer Wilds certainly was. It was started as a college project and the devs stayed together to finish it after they graduated.
Journey I’m not so sure. I don’t think it’s indie? If it is indie, then I’d put The Pathless up for consideration. That game finished what Journey and Abzu started, and it has some of the best feeling overworld movement of any open world exploration game I’ve ever played. Flawless.
- Comment on What are the best indie games you've ever played? 3 months ago:
Dust is great, but it’s deeply flawed.
The art is phenomenal, but the writing is cringeworthy. I loved it as a teenager but I have a hard time taking it seriously now. I wish I never replayed it so I could have kept my nostalgia.
The combat mechanics are fun and feel amazing when played as intended, but they’re deeply unbalanced. IIRC with two exceptions (enemies that require a parry to enter a vulnerable state) every single fight can be won flawlessly by spamming Dust Storm even on the highest difficulty.
It’s a remarkable game, all the more so since it was only one dev. I 100%'ed it, and it sits in a place of honor in my collection, but it’s not one I’ll ever return to.
- Comment on What are the best indie games you've ever played? 3 months ago:
Outer Wilds and Hollow Knight share the spotlight for greatest games of all time. Both are as close to perfect as it gets.
Bastion gets an honorable mention. Not sure if SuperGiant Games is considered indie anymore, especially now that Hades hit big, but I love their early work.
- Comment on What are some good games with *zero* replayability? 3 months ago:
I find Subnautica has less replayability than other survival games since the map and questline is static. Once you know where everything is and you’ve seen all the plot beats there’s not much reason to play the game again unless you want to challenge yourself with a speedrun or, as you said, one of the harder difficulties.
I wouldn’t consider creative mode or sandbox mode to be a core part of the game. They’re great for fucking around or as an extended tutorial, but I see them more as external tools than as part of the game experience proper.
- Comment on What are some good games with *zero* replayability? 3 months ago:
Bastion’s story doesn’t necessitate multiple plays. Sure, it’s fun to play through again and try different builds. I’ve also 100%'ed the game.
The important thing, I think, for OP’s question is that it can be finished in one play. It has a satisfying ending from which the player can set down the game and move on.
- Comment on What are some good games with *zero* replayability? 3 months ago:
NG+ is optional since it’s not required to finish the game or appreciate the story. It’s there for the challenge.
- Comment on What are some good games with *zero* replayability? 3 months ago:
Tunic is a solid 10-15 hour adventure game, and I highly recommend playing without spoilers as several experiences are information-locked like Outer Wilds. It’s an isometric adventure game heavily inspired by Zelda with some Souls influence bleeding into the lore, mechanics, and boss fights. Replayability is limited to speedrunning and challenge runs.
Bastion is a wonderful adventure game with a heavy focus on combat. It’s a precursor to Hades from the same developer, and shares the same mechanical DNA minus the rogue-lite elements that Hades introduced. The followup game, Transistor, is also worth checking out, though it didn’t quite hit the same highs for me as Bastion. Both are 10-20 hour adventures with limited replayability if you want to achievement hunt.
More games to check out: Psychonauts and Psychonauts 2 Journey, Abzu, and The Pathless Subnautica
- Comment on The Weekly 'What are you playing?' Discussion 4 months ago:
Uchigatana is available, but it’s easy to miss if you’re playing without spoilers. Great sword. I use it almost exclusively for a hybrid DEX/STR bleed build.
Mild Spoiler
It’s tucked away in an early dungeon behind a hard to see passage. It’s not a boss reward so even if you’re finding all the dungeons it won’t be obvious that you missed it. Good luck!
- Comment on First game you played 4 months ago:
First games I remember:
Playing a friend’s copy of Pokémon Red. Many a late night was spent getting as far as I could without being allowed to save.
First games I remember owning:
Sega Genesis 6-PAK with Sonic the Hedgehog, Golden Axe, Streets of Rage, Revenge of Shinobi, Columns, and Super Hang-on. Mostly played Sonic. Mom forbade us from playing the “violent” games, so we’d get in trouble if we were caught playing GA, SoR, or RoS.
First game I have fond memories of:
Spyro 2: Ripto’s Rage. This was one of the first games we got when we upgraded from the Genesis to a PS2, and I played it many times over from the start before we invested in a memory card. The first game I actually beat start to finish without saving. I fondly remember 100% it over a weekend, leaving the PS2 on overnight while I slept.
- Comment on Palworld is now available in Early Access on Steam (and Gamepass, I believe) 5 months ago:
I’m not your Pal, Friend!
- Comment on The Best, Worst and Blandest of 2023 | Fully Ramblomatic 5 months ago:
HL being in bland is less about it being bland and more a statement about how bad bad the games that made the bad list actually were.
- Comment on The Weekly 'What are you playing?' Discussion 5 months ago:
Right. It’s a silly argument, I know, but I’ve been playing Monster Hunter since the original on the PS2. It had a particular vibe back then which has been slowly eroding away over the years as power creep and new, more flashy weapons and moves take the stage.
It’s not all bad change, but I am one of the curmudgeons that still thinks the insect glaive is a bit over the top for the series and that the newer entries are making the game a bit too easy with too much in-combat QoL improvements.
- Comment on The Weekly 'What are you playing?' Discussion 5 months ago:
For me my issues with Rise are two-fold.
One, it’s because it was designed for the Switch and based off the handheld version of the game, so they were working under stricter hardware limitations and could afford to sacrifice fidelity. This felt like a step backwards after we were spoiled by how detailed and vibrant World felt. The environments just felt more artificial and “gamey” where World felt like an actual place with real creatures interacting with each other in believable ways.
Two, it’s because I don’t much like the wire-bugs. They feel out of place in Monster Hunter because they’re just a bit too OP and magical. I’m not a fan of the more fantastical elements MH has been introducing. I like the series being more grounded, and I felt World hit the balance nicely with the weapons and tools being fun and “anime” without being so over the top they break verisimilitude.
Both are minor complaints. Rise is still a great game and I did play it for a good while on the Switch, it’s just not scratching the MH itch like World does.
- Comment on The Weekly 'What are you playing?' Discussion 5 months ago:
Gave Valheim another shot.
The last couple times I’ve tried it I struggled picking up momentum and progressing in the game, as the initial tutorial seems to be missing a few key steps so I end up spinning my wheels not knowing what to do next.
This time I had Christmas break time to fuck around and find out. Pushed through the initial hurdles and actually made decent progress, including soloing the first boss. It’s a solid game so far, but it could communicate its expectations a bit more clearly.
I picked up Monster Hunter World again last night after playing some Dark Souls Remastered and itching for more of that style combat. I forgot how much better it was than Rise, and I never got around to playing Iceborne. Having a lot of fun with the new stuff, and I think it’ll be my default game this week.
- Comment on How many of you actually use the headphone jack on your phone? 6 months ago:
I use it daily for connecting it to my car stereo, and about once a month when I mow my lawn or have to fly on a plane. I’ll never buy a phone without one.
I prefer wired headphones. I don’t want to worry about keeping them charged, and the few pairs of wireless headphones I have tried died or had the buttons stop working after a few uses from getting waterlogged with sweat, while I’ve been using the same pair of $6 wired headphones for 10 years without issues.
I don’t care for Bluetooth or USB audio connections as they don’t always work intuitively, they might take multiple button presses to set up, and every manufacturer seems to think they need to be set up in a slightly different way, while the auxiliary audio cable just works with no setup.
- Comment on The Weekly 'What are you playing?' Discussion 6 months ago:
Reus is great! I spent a summer several years back sinking my teeth into it good. It really scratches the itch for playing Civilization when I don’t have time to play Civilization.
I never did get all the achievements. Some of them are crazy hard to pull off within the time limit. Good luck to you if you end up sticking with it.
I’m quite looking forward to Reus 2.
- Comment on What were the best and worst games you played in 2023? 6 months ago:
I didn’t have an issue with that in Remnant 1, but I think it was improved on that front. There’s more enemy variety, with several fodder mobs and elites with unique gimmicks, and some of the bosses are straight up weird. The maps are still procedurally generated, but there are more types of maps in the pool. They do still feel samey when you get two maps that use the same chunks, but there is less overlap from map to map.
They also made the area progression part of the world proc-gen, so you can encounter the areas in a different order on different play-throughs. That does help keep the replayability fresh, but it doesn’t fix the issue. It just sort of sweeps it under the rug so that it takes more playthroughs to notice.
- Comment on What were the best and worst games you played in 2023? 6 months ago:
Best: Factorio - The factory must grow.
Vampire Survivors - They keep releasing new content, and I keep devouring it. This game is even more addicting than Cracktorio.
The Murder of Sonic the Hedgehog - Best April Fools joke this year, and a solid light visual novel in its own right. This was a pleasant surprise.
Remnant II - My choice for Game of the Year this year. TotK let me down, and while BG3 is solidly in the #2 spot I don’t really vibe with it. Remnant II is an excellent sequel that builds on the strengths while fixing the weaknesses of its predecessor. It’s a hell of a game that still manages to stand out in a year stacked with great titles.
Note: I didn’t play AC6 or the new Street Fighter, so I’ve got no opinion on how they match up.
Worst: Keywe - A puzzle game where you play as Kiwi birds managing a post office in Australia. Not my thing, but my sister likes it and wanted to play the multiplayer with me. We played online and holy hell this game’s netcode is broken. We kept desyncing mid-puzzle and then whoever was hosting would have to finish the puzzle while the other stood and watched because they couldn’t see the actual gamestate. It’s probably a fine game as a solo or local play experience, but it left a sour impression.
- Comment on The Weekly 'What are you playing?' Discussion 6 months ago:
In a bit of a gaming rut right now. Spinning my wheels on a bunch of different games. Haven’t had one hook its claws back into me yet.
I’ve been mostly grinding out Cookie Clicker and Slay the Spire this week.
Nice games to play side by side while I binge blind Let’s Plays of Hollow Knight, Outer Wilds, and Return of the Obra Dinn so I can vicariously chase the fleeting joy and wonder I got from playing those games the first time around.
Finished most of the tasks to do in The Longing and now just waiting for the clock to tick down.
Sat down one evening with my old save file and pushed through to finish the Tears of the Kingdom main quest. For all its faults, it had a really strong ending. I cried. Very conflicted on the game, but I don’t have anything to say that hasn’t already been said ad nauseum.
Played a bit of Dark Souls, a bit of Sekiro, a bit of Kingdoms of Amalur, a bit of Subnautica: Below Zero, and a bit of Siralim. Not sure what I’ll settle on yet for next week, but I’m feeling strongest on Siralim right now.
- Comment on The Weekly 'What are you playing?' Discussion 7 months ago:
Picked up The Longing, and I’ve been working my way through it little by little.
Excellent game. Way more depth and much better paced than I anticipated. It’s an idle game that commits to the bit. Fire it up, wait 400 days, and you’re done. There’s other stuff to do within the game, but it all takes time, and it’s all optional but pleasantly engaging.
I give my little shade a task, then let it run in the background while I do other things, and now I’m suddenly 8000 words in to writing some fan fiction I’ve been bouncing around in my head. It’s been a very productive week.